Category Archives: Addons and Macros

Hunter Power Auras 3.3

The Power Auras addon is a highly customizable addon which allows you to set up alerts showing things like buffs, debuffs, and when cooldowns are available.  Please see my original post on Power Auras here, for an explaination.  That post also contains some of my survival hunter power auras, which still work in 3.3.

Below are the current Power Auras I use, which are actually useful for all specs of hunters (especially raiders with a ferocity pet).  Copy the text, open Power Auras in game /powa and press the Import button, paste the copied text into the box that pops up and press OK.  You may have to close the Power Auras dialogue box and reopen it to see your new Power Aura.  Hope this help, please feel free to post your own Power Auras or links to other good descriptions in the comments.

I used to use Power Auras to shows when my spells were available for my rotation.  I no longer do that.  What I mostly use it for it to manage my high DPS cooldowns, i.e. rapid fire, berserking racial, furious howl, rabid etc.  I use it to make sure I am getting the maximum use out of these cooldowns, and stacking them where possible.  I have a macro that will fire them all off at once (as well as hotkeying them seperately):

#showtooltip Rapid Fire
/cast Berserking
/cast Kill command
/cast Rapid Fire
/cast rabid
/cast call of the wild
/cast furious howl
/use 13
/use 14
/cast Bestial Wrath
(where use 13 and use 14 refers to you trinkets in case you use trinkets which have on use procs.  I added Bestial Wrath as I have a BM off spec.)

#showtooltip Rapid Fire/cast Berserking/cast Kill command/cast Rapid Fire/cast rabid/cast call of the wild/cast furious howl/use 13/use 14/cast Bestial Wrath

Aspect of the Dragonhawk – shows when Aspect of the Dragonhawk is active

Version:st3.0.0E; gcd:bofalse; b:nu0.9843137254902; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Hunter_Pet_DragonHawk; size:nu0.11999998986721; torsion:nu1; r:nu1; y:nu52; x:nu180; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; CurrentMatch:stAspect of the Dragonhawk; stacksOperator:st=; realaura:nu1; spec2:botrue; buffname:stAspect of the Dragonhawk; threshold:nu50; exact:bofalse; InactiveDueToState:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu1; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; CurrentSlot:nu1; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu2; inverse:botrue; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1

Serpent Sting – Shows when Serpent Sting is on the target

Version:st3.0.0E; gcd:bofalse; b:nu0.87843137254902; anim1:nu1; g:nu0.87843137254902; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:botrue; icon:stInterface\Icons\Ability_Hunter_Quickshot; size:nu0.11999998986721; torsion:nu1; r:nu0.87843137254902; y:nu-25; x:nu180; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu1; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; threshold:nu50; exact:botrue; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu2; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stSerpent Sting; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu2; inverse:botrue; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1

Aspect of the Viper – Shows when Aspect of the Viper is active

Version:st3.0.0E; gcd:bofalse; b:nu0.89019607843137; anim1:nu4; g:nu0.45098039215686; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Hunter_AspectoftheViper; size:nu0.34000000357628; torsion:nu1; r:nu1; y:nu55; x:nu0; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu34; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; InactiveDueToState:bofalse; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:botrue; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu3; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stAspect of the Viper; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1

Aspect of the Pack – Shows when Aspect of the Pack is active (when cast by yourself or others)

Version:st3.0.0E; gcd:bofalse; b:nu0.03921568627451; anim1:nu4; g:nu0.070588235294118; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Mount_WhiteTiger; size:nu0.34000000357628; torsion:nu1; r:nu1; y:nu-201; x:nu4; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu35; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; InactiveDueToState:bofalse; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:botrue; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu4; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stAspect of the Pack; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1

Aspect of the Cheetah- Shows when Aspect of the Cheetah is active (when cast by yourself)

Version:st3.0.0E; gcd:bofalse; b:nu0.38823529411765; anim1:nu4; g:nu0.69411764705882; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Mount_JungleTiger; size:nu0.34000000357628; torsion:nu1; r:nu1; y:nu-201; x:nu4; customname:st; groupany:bofalse; isAlive:botrue; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu35; alpha:nu1; aurastext:st; symetrie:nu0; owntex:bofalse; isResting:nu0; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; InactiveDueToState:bofalse; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:botrue; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu12; inParty:nu0; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stAspect of the Cheetah; inRaid:nu0; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu1

Kill Command – Shows when Kill Command is off cooldown and available for use

Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Hunter_KillCommand; size:nu0.19999998807907; torsion:nu1; r:nu1; y:nu-131; x:nu-94; customname:st; groupany:bofalse; isAlive:nu0; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu7; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; slot:nu84; alpha:nu0.75000005960464; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; threshold:nu50; exact:botrue; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu5; inParty:botrue; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stKill Command; inRaid:botrue; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu2; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu2

Furious Howl – Shows when Furious Howl (wolf pet) is off cooldown and available for use

Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:bofalse; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Hunter_Pet_Wolf; size:nu0.19999998807907; torsion:nu1; r:nu1; y:nu-131; x:nu-31; customname:st; groupany:bofalse; isAlive:nu0; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu7; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; slot:nu86; alpha:nu0.75000005960464; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; threshold:nu50; exact:botrue; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu13; inParty:botrue; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stFurious Howl; inRaid:botrue; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu2; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu0

Rapid Fire – Shows when Rapid Fire is off cooldown and available for use

Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:bofalse; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Creature_Cursed_04; size:nu0.19999998807907; torsion:nu1; r:nu1; y:nu-131; x:nu165; customname:st; groupany:bofalse; isAlive:nu0; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu7; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; slot:nu22; alpha:nu0.75000005960464; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; threshold:nu50; exact:bofalse; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu14; inParty:botrue; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stRapid Fire; inRaid:botrue; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu2; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu2

Rapid Fire 2 – shows when Rapid Fire is active

Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Hunter_RunningShot; size:nu0.19999998807907; torsion:nu1; r:nu1; y:nu-157; x:nu0; customname:st; groupany:bofalse; isAlive:nu0; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; alpha:nu0.80000001192093; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; InactiveDueToState:botrue; threshold:nu50; exact:bofalse; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu20; inParty:botrue; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stRapid Fire; inRaid:botrue; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu2; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu2

Call of the Wild – shows when Call of the Wild (ferocity pet talent skill) is available and ready for use (remember to switch off autocast if you want to control this manually)

Version:st3.0.0E; gcd:bofalse; b:nu0.94901960784314; anim1:nu1; g:nu0.9921568627451; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\ABILITY_DRUID_DEMORALIZINGROAR; size:nu0.20999999344349; torsion:nu1; r:nu1; y:nu-130; x:nu97; customname:st; groupany:bofalse; isAlive:nu0; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu7; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu4; slot:nu88; alpha:nu0.75000005960464; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu0.5; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; threshold:nu50; exact:bofalse; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:stjaguar.wav; combat:nu0; id:nu18; inParty:botrue; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stCall of the Wild; inRaid:botrue; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu2; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu2

Rabid – shows when Rabid (ferocity pet talent skill) is available and ready for use (remember to switch off autocast if you want to control this manually)

Version:st3.0.0E; gcd:bofalse; b:nu0.94901960784314; anim1:nu1; g:nu0.9921568627451; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Druid_Berserk; size:nu0.20999999344349; torsion:nu1; r:nu1; y:nu-130; x:nu36; customname:st; groupany:bofalse; isAlive:nu0; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu7; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu51; slot:nu87; alpha:nu0.75000005960464; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu0.5; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; threshold:nu50; exact:bofalse; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:stjaguar.wav; combat:nu0; id:nu19; inParty:botrue; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stRabid; inRaid:botrue; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu2; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu2

Beserking – Shows when Berserking (Troll racial ability giving haste) is off cooldown and ready for use.

Version:st3.0.0E; gcd:bofalse; b:nu1; anim1:nu1; g:nu1; optunitn:bofalse; ignoremaj:bofalse; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Racial_Troll_Berserk; size:nu0.19999998807907; torsion:nu1; r:nu1; y:nu-131; x:nu-159; customname:st; groupany:bofalse; isAlive:nu0; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu7; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; slot:nu40; alpha:nu0.75000005960464; aurastext:st; symetrie:nu0; owntex:botrue; isResting:nu0; duration:nu0; mine:botrue; multiids:st; inVehicle:bofalse; speed:nu1; anim2:nu0; stacksOperator:st=; realaura:nu1; spec2:botrue; threshold:nu50; exact:botrue; InactiveDueToState:botrue; textaura:bofalse; sound:nu0; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu21; inParty:botrue; HideRequest:bofalse; Active:bofalse; aurastextfont:nu1; buffname:stBerserking; inRaid:botrue; tooltipCheck:st; customtex:bofalse; stance:nu10; isSecondary:bofalse; thresholdinvert:bofalse; spec1:botrue; Debug:bofalse; beginSpin:bofalse; Showing:bofalse; UseOldAnimations:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu2; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; finish:nu2

Addons for a 3.3 raiding hunter

My UI

My UI – I play on a laptop, so have a fairly small screen.  Therefore, I go for utility rather than looks when it comes to set up, as pretty docking bars across the bottom of the screen take up too much space.  The large action bar to the left is my pvp, oh sh*t click buttons, and buttons I change around a lot.  The heartstone isn’t usually there, but I was in the Exodar last night getting the old warbear :)

I use a number of different addons.  From time to time I try to cut down, but they slowly creep back in again.  There are some, though, that I would find it very hard to do without, and which definitely add to my DPS and ability to raid.  I also have a couple of  favorite non-raid addons.

Remember, always download addons from a reputable site like Curse Gaming.  Click load out of date addons in your loading screen.  I am using all of these in 3.3.2 (I have noted the version they have been updated for at the time of writing, all say they are compatible with 3.3.0 at least).   I have had the occasional error pop up, and a couple have not been specially updated for 3.3, but for the most part they work fine.  The links take you directly to the Curse Gaming Site link for each addon.

Favorite raid addons

1. Deadly Boss Mods – (3.3.0) most raiders wouldn’t run without this or a major alternative like Big Wigs, and many groups won’t let you.

2.  Omen3 threat meter – (3.3.0) not as essential as it once was, with ingame threat meters and changes to threat and aggro, but still useful in certain circumstances.

3.  Recount damage meter – (3.3.3) well you want to be able to brag when you have the highest dps on a freak aoe trash pull, right?  Seriously, use it as a tool to improve your DPS, analyze your shot rotations, compare yourself to others of the same class, their rotations, their dot uptime etc.

4.  OmniCC -(3.3.0)  cooldown timers – shows a number on each of you spells on your action bar, counting down the seconds until it is off cooldown, helps you plan your shot rotation.  Very useful and simple addon.

5.  Power Auras Classic – (3.3.0) one of my favorite addons.  Can be fiddly to set up, but hugely programmable.  Allows you to set up alerts for buffs, debuffs, cooldowns, rotations, all sorts of things.  I already have an older post about this, and will write a separate updated post about this one shortly.

6.  Bartender 4 – (3.3.0) replaces the standard action bars with configurable bars.  I play on a laptop with a small screen, I find the standard bars take up too much space.  I can have more buttons with bartender while still taking up less screen room.

7.  Atlas – (3.3.0) dungeon maps – why aren’t these properly in the game as a standard part of the UI?  Weird.

8.  Quartz – (3.3.0) a cast bar timer – I only use the minimum capability of this addon, just to show any lag on my casting and when I can stack up the next shot to cast.

9.  Grid – (3.3.0) unit frame showing members of the raid.  Useful in fights like the blood queen when you need to target someone quickly to bite them.  Alternatively you can just drag and drop the raid groups out of the raid window onto your screen, but that takes up more screen room.

10.  MikScrollingBattleText - (3.3.0) replaces the text that scrolls about your head showing damage done etc.  Editable, and shows some useful extras.

11.  Gearscore – (3.3.0) love it or loathe it, it is an interesting and useful addon in the right hands, don’t dismiss it because some idiots misuse it.

You will notice I don’t use a Unit Frame Addons like XPerl or PitBull.  I’ve tried them but found they don’t do much for me.  I do sometimes use MoveIt, to locate my character icon and target icon at the bottom of my screen so I can look at health bars and action bars easily at the same time, but this seems to be a bit buggy as of 3.3.

Minimum:  If I had to choose I would go with DBM and OmniCC, followed by bartender and PowerAuras, then recount.  Others are more optional.

Non-raiding utility addons

1.  LoadIT – (3.3.0) allows you to easily switch addons on and off ingame without having to log off and on.   Note this is a great addon, but has not been updated recently.  A couple of the commenters on Curse think it’s causing them problems.  It doesn’t seem to have caused me any problems.

2.  Mapster – (3.3.0) replaces some of the features of cartographer with the new ingame map system.  E.g.  you can see the complete maps for zones, and color fog for unvisited places if going for the explorer achievement.

3.  SilverDragon – a personal favorite addon (I almost don’t want to tell you about this, it’s so good, it feels like cheating) – it sends you an alert if there is a silver elite nearby.  I’ve killed a lot more silver elites since getting it, and tamed my spirit beast.  It is a bit buggy though, and can throw up lua error messages, or false positives.

4.  HandyNotes - (3.3.0) works with mapster and silver dragons to show up the places silver elites spawn on you map so you can hunt them.

5.  Titan Panel - (3.3.0) needs no explanation – I use the minimal panel for money and durability.

6.  AuctionLite - (3.3.3) I prefer this to auctioneer.  Try it you might like it, plus its less resource hungry.

7.  Collect Me – (3.3.0) as a mount and minipet collector, I use this one from time to time when hunting for pets.  It also adds a button to summon a random minipet.

8.  Ackis Recipe List – (3.3.0) tells you which trade recipes you are missing and where to find them.

Minimum:  None are essential but I don’t like to be without LoadIT and SilverDragons.  When raiding I often turn off some or all of these if I experience any lag.

Power Auras for Hunters

I’ve been meaning to write an article on the Power Aura addon for a while, sharing my setup to help others with this useful but somewhat complicated addon.  I will start with the hunter setup, and then share my boomkin setup, as I know Anelf and our friend Eyecandy were wanting to use the addon for their boomkins.  

What is power auras?

Power auras is a highly modifiable addon available here from curse gaming.  It allows you to set up visual indicators (auras) alerting you to buffs and debuffs.  You can show things like:

  • When a buff on yourself is active or is not active, and so needs renewing
  • When a buff on a mob is active or not active, and needs renewing
  • When a spell or ability is off cooldown
  • When a procced ability becomes available for use
  • When health/mana etc. are above or below certain thresholds
  • When you are inflicted by a harmful spell, poison, etc.

There are probably lots of other uses too, but these are some of the main ones I have put it to.

Two things I have tried and failed to get it to show is, firstly which kind of arrows I have equipped, and secondly, that I am tracking something useful, which counts towards the tracking buff from my Improved Tracking talents.  I haven’t seemed to be able to get it to show these. If anyone knows how, please let me know.

How do I configure power auras?

Once you have installed power auras type /powa in the chat window to bring up the power aura configuration window.

At first this can be a bit confusing.  It is actually easier to start with someone else’s power auras and alter them to fit.  There is an easy import/export function.  I have exported the text from my power auras for Tinuviel.  To import it, copy the text below.  Open power auras ingame via /powa and click the import button.  Paste the text you have copied in the window that appears and click Accept.  You may have to exit and reopen Power Auras for it to appear properly.  My power auras should now work for your character.  You can now use or adjust them to suit.  You can use the test button to see what each will look like.

Screenshots

 The power auras window looks like this:

powa

The power auras I have set up for Tinuviel, which you can use by coping and importing the text below, look like this:

powaTin

 

They are not all active all the time.  The big eagle over my char, shows when Aspect of the Viper is on. Its meant to be obtrusive to make me remember to turn it off.  I have most of them active only when in combat, so I don’t run around with symbols on my screen all the time.

Hunter power auras

Mine are for a survival hunter.  However the availability of Black Arrow can easily be changed to Chimera shot for a MM, for instance.

1.  Lock and Load Proc

Flashes up every time Lock and Load is triggered.  Copy the following text, when you open up power auras, press the import button, paste the text into the window that appears, and press accept.  You may have to exit and reopen power auras for it to show up properly.  You can click the Test Button to see how it will look when active.

gcd:bofalse;soundfile:st;owntex:botrue;b:nu0.94509803921569;

anim1:nu4;duration:nu0;g:nu0.98039215686275;

thresholdinvert:bofalse;ignoremaj:botrue;opt2:nu0;

speed:nu2;finish:nu2;icon:stInterface\Icons\Ability_Hunter_LockAndLoad;size:nu0.29999998211861;

torsion:nu1;multiids:st;stacksOperator:st=;realaura:nu1;

sound:nu0;optunitn:bofalse;off:bofalse;symetrie:nu0;

begin:nu1;x:nu0;texmode:nu2;textaura:bofalse;

timer:bofalse;target:bofalse;timerduration:nu0;wowtex:bofalse;

groupany:bofalse;customsound:st;combat:nu0;y:nu193;

randomcolor:bofalse;unitn:stOnly for raid/group.;bufftype:nu1;r:nu1;aurastextfont:nu1;

party:bofalse;opt1:nu0;focus:bofalse;isenchant:bofalse;

raid:bofalse;isdebufftype:bofalse;texture:nu13;anim2:nu0;

buffname:stLock and Load;customtex:bofalse;stacks:nu0;threshold:nu50;

exact:botrue;alpha:nu1;

aurastext:st;customname:stLock and Load;isdebuff:bofalse;

inverse:bofalse;ismounted:bofalse;targetfriend:bofalse;

mine:bofalse;isinraid:bofalse;stance:nu10

 

2.  Black Arrow 

Appears when Black Arrow is off cooldown and available for casting:

anim1:nu4;duration:nu0;mine:bofalse;optunitn:bofalse;

multiids:st;opt2:nu0;speed:nu1;finish:nu2;anim2:nu0;

size:nu0.19999998807907;torsion:nu1;r:nu1;

stacksOperator:st=;realaura:nu1;ignoremaj:botrue;

y:nu-131;x:nu-88;symetrie:nu0;begin:nu1

;off:bofalse;texmode:nu2;icon:stInterface\Icons\Spell_Shadow_PainSpike;textaura:bofalse;

target:bofalse;timerduration:nu0;

wowtex:bofalse;groupany:bofalse;customsound:st;

combat:nu1;inverse:bofalse;buffname:stBlack Arrow;

unitn:stOnly for raid/group.;bufftype:nu7;exact:botrue;aurastextfont:nu1;

stacks:nu0;threshold:nu50;focus:bofalse;isenchant:bofalse;

raid:bofalse;isdebufftype:bofalse;texture:nu1;

thresholdinvert:bofalse;sound:nu0;customtex:bofalse;

party:bofalse;g:nu1;

customname:st;alpha:nu0.75000005960464;aurastext:st;

timer:bofalse;isdebuff:bofalse;randomcolor:bofalse;

ismounted:bofalse;targetfriend:bofalse;opt1:nu2;isinraid:bofalse;

stance:nu10

 

3.  Explosive Shot

Explosive Shot is Available:

 

gcd:bofalse;soundfile:st;owntex:botrue;b:nu1;anim1:nu4;

duration:nu0;g:nu1;thresholdinvert:bofalse;

ignoremaj:botrue;opt2:nu0;speed:nu1;finish:nu2;

icon:stInterface\Icons\Ability_Hunter_ExplosiveShot;size:nu0.19999998807907;

torsion:nu1;multiids:st;stacksOperator:st=;realaura:nu1;

sound:nu0;optunitn:bofalse;off:bofalse;symetrie:nu0;

begin:nu1;x:nu-30;texmode:nu2;textaura:bofalse;

timer:bofalse;target:bofalse;timerduration:nu0;wowtex:bofalse;

groupany:bofalse;customsound:st;combat:nu1;y:nu-131;

randomcolor:bofalse;unitn:stOnly for raid/group.;bufftype:nu7;r:nu1;aurastextfont:nu1;

party:bofalse;opt1:nu3;focus:bofalse;isenchant:bofalse;

raid:bofalse;isdebufftype:bofalse;

texture:nu1;anim2:nu0;buffname:stExplosive Shot;customtex:bofalse;stacks:nu0;

threshold:nu50;exact:botrue;

alpha:nu0.75000005960464;

aurastext:st;customname:st;isdebuff:bofalse;

inverse:bofalse;ismounted:bofalse;targetfriend:bofalse;

mine:bofalse;isinraid:bofalse;stance:nu10

 

4.  Aimed Shot

Aimed Shot is available:

 

gcd:bofalse;soundfile:st;owntex:botrue;b:nu1;anim1:nu4;

duration:nu0;g:nu1;thresholdinvert:bofalse;

ignoremaj:botrue;opt2:nu0;speed:nu1;finish:nu2

;icon:stInterface\Icons\INV_Spear_07;size:nu0.19999998807907;torsion:nu1;

multiids:st;stacksOperator:st=;realaura:nu1;sound:nu0;

optunitn:bofalse;off:bofalse;symetrie:nu0;

begin:nu1;x:nu32;texmode:nu2;textaura:bofalse;timer:bofalse;

target:bofalse;timerduration:nu0;wowtex:bofalse;groupany:

bofalse;customsound:st;combat:nu1;y:nu-131;

randomcolor:bofalse;unitn:stOnly for raid/group.;bufftype:nu7;r:nu1;aurastextfont:nu1;party:

bofalse;opt1:nu6;focus:bofalse;isenchant:bofalse;raid:

bofalse;isdebufftype:bofalse;texture:nu1;anim2:nu0;buffname:stAimed Shot;customtex:

bofalse;stacks:nu0;threshold:nu50;exact:botrue;

alpha:nu0.75000005960464;aurastext:st;customname:

st;isdebuff:bofalse;inverse:bofalse;ismounted:bofalse;

targetfriend:bofalse;mine:bofalse;isinraid:bofalse;stance:nu10

 

5.  Aspect of the Dragonhawk

Aspect of the Dragonhawk is active

 

gcd:bofalse;soundfile:st;owntex:botrue;b:

nu0.9843137254902;anim1:nu1;duration:nu0;mine:bofalse;

optunitn:bofalse;multiids:st;opt2:nu0;speed:nu1;finish:

nu1;anim2:nu0;size:nu0.12000000476837;torsion:

nu1;r:nu1;stacksOperator:st=;realaura:nu1;ignoremaj:

botrue;y:nu52;x:nu180;symetrie:nu0;begin:nu0;off:

bofalse;texmode:nu2;icon:stInterface\Icons\Ability_Hunter_Pet_DragonHawk;

textaura:bofalse;

target:bofalse;timerduration:nu0;wowtex:bofalse;

groupany:bofalse;customsound:st;combat:nu1;inverse:

botrue;buffname:stAspect of the Dragonhawk;unitn:

stOnly for raid/group.;bufftype:nu1;exact:bofalse;

aurastextfont:nu1;

stacks:nu0;threshold:nu50;focus:bofalse;isenchant:bofalse;

raid:bofalse;isdebufftype:bofalse;texture:nu1;thresholdinvert:

bofalse;sound:nu0;customtex:bofalse;party:bofalse;g:nu1;

customname:st;alpha:nu1;aurastext:st;timer:

bofalse;isdebuff:bofalse;randomcolor:bofalse;i

smounted:bofalse;targetfriend:bofalse;opt1:nu0;

isinraid:bofalse;stance:nu10

 

6.  Hunter’s Mark

Hunters Mark is up on the target (this can be placed by you or another player)

gcd:bofalse;soundfile:st;owntex:botrue;b:nu1;anim1:nu1;

duration:nu0;g:nu1;thresholdinvert:bofalse;ignoremaj:

botrue;opt2:nu0;speed:nu1;finish:nu1;icon:stInterface\Icons\Ability_Hunter_SniperShot;size:nu0.12000000476837;

torsion:nu1;multiids:st;stacksOperator:st=;realaura:nu1;

sound:nu0;optunitn:bofalse;off:bofalse;symetrie:nu0;begin:

nu0;x:nu180;texmode:nu2;textaura:bofalse;timer:bofalse;

target:botrue;timerduration:nu0;wowtex:bofalse;groupany:

bofalse;customsound:st;combat:nu0;y:nu15;randomcolor:

bofalse;unitn:stOnly for raid/group.;bufftype:nu2;r:nu1;aurastextfont:nu1;party:

bofalse;opt1:nu0;focus:bofalse;isenchant:bofalse;raid:

bofalse;isdebufftype:bofalse;texture:nu1;anim2:nu0;

buffname:stHunter’s Mark;customtex:bofalse;stacks:nu0;

threshold:nu50;

exact:botrue;alpha:nu0.75000005960464;

aurastext:st;customname:st;isdebuff:bofalse;

inverse:botrue;ismounted:bofalse;targetfriend:

bofalse;mine:bofalse;isinraid:bofalse;stance:nu10

 

7.  Serpent Sting

Serpent Sting (cast by you) is active on the target

 

gcd:bofalse;soundfile:st;owntex:botrue;

b:nu0.87843137254902;anim1:nu1;duration:

nu0;g:nu0.87843137254902;thresholdinvert:bofalse;

ignoremaj:botrue;opt2:nu0;speed:nu1;finish:nu1;icon:

stInterface\Icons\Ability_Hunter_Quickshot;size:

nu0.12000000476837;

torsion:nu1;multiids:st;stacksOperator:st=;

realaura:nu1;sound:nu0;optunitn:bofalse;off:

bofalse;symetrie:nu0;begin:nu0;x:nu180;texmode:nu2;t

extaura:bofalse;timer:bofalse;target:botrue;

timerduration:nu0;wowtex:bofalse;groupany:

bofalse;customsound:st;combat:nu0;y:nu-25;

randomcolor:bofalse;unitn:stOnly for raid/group.;bufftype:nu2;r:nu0.87843137254902;

aurastextfont:nu1;party:bofalse;opt1:nu0;focus:

bofalse;isenchant:bofalse;raid:bofalse;isdebufftype:

bofalse;texture:nu1;anim2:nu0;buffname:stSerpent Sting;customtex:bofalse;stacks:nu0;threshold:nu50;

exact:botrue;alpha:nu1;aurastext:st;customname:st;

isdebuff:bofalse;inverse:botrue;ismounted:bofalse;

targetfriend:bofalse;mine:botrue;isinraid:bofalse;stance:nu10

 

8.  Sniper Training

You have the Sniper Training buff on you (survival hunter talented)

 

gcd:bofalse;soundfile:st;owntex:botrue;b:

nu0.9843137254902;anim1:nu1;duration:nu0;mine:

bofalse;optunitn:bofalse;multiids:st;opt2:nu0;

speed:nu1;finish:nu1;anim2:nu0;size:nu0.12000000476837;torsion:nu1;r:nu0.94117647058824;

stacksOperator:st=

;realaura:nu1;ignoremaj:botrue;y:nu-67;x:nu180;

symetrie:nu0;begin:nu0;off:bofalse;texmode:nu2;

icon:stInterface\Icons\Ability_Hunter_LongShots;

textaura:bofalse;

target:bofalse;timerduration:nu0;wowtex:bofalse;groupany:

bofalse;customsound:st;combat:nu1;inverse:bofalse;

buffname:stSniper Training;unitn:stOnly for raid/group.;bufftype:nu1;exact:

bofalse;aurastextfont:nu1;

stacks:nu0;threshold:nu50;focus:bofalse;isenchant:bofalse;

raid:bofalse;isdebufftype:bofalse;texture:nu1;thresholdinvert:

bofalse;sound:nu0;customtex:bofalse;

party:bofalse;g:nu1;customname:st;alpha:nu1;aurastext:st;

timer:bofalse;isdebuff:bofalse;randomcolor:bofalse;

ismounted:bofalse;targetfriend:bofalse;opt1:nu0;isinraid:bofalse;

stance:nu10

 

9.  Aspect of the Viper

You have Aspect of the Viper active.  Take it off, take it off now!  (as soon as you have some mana back).  I tried different things with this one, but finally settled with a big icon right over my char where I couldn’t miss it.

 

gcd:bofalse;soundfile:st;owntex:bofalse;b:nu1;anim1:nu1;

duration:nu0;g:nu0.79607843137255;thresholdinvert:

bofalse;ignoremaj:botrue;opt2:nu0;speed:nu1;finish:nu1;

icon:stInterface\Icons\Ability_Hunter_AspectoftheViper;size:nu0.34000000357628;

torsion:nu1;multiids:st;stacksOperator:st=;realaura:nu1;

sound:nu0;optunitn:bofalse;off:bofalse;symetrie:nu0;

begin:nu0;x:nu0;texmode:nu1;textaura:bofalse;

timer:bofalse;target:bofalse;timerduration:nu0;

wowtex:botrue;groupany:bofalse;customsound:st;

combat:nu1;y:nu-30;randomcolor:bofalse;unitn:

stOnly for raid/group.;bufftype:nu1;r:nu0.61960784313725;

aurastextfont:nu1;party:bofalse;opt1:nu0;focus:

bofalse;isenchant:bofalse;raid:bofalse;

isdebufftype:bofalse;texture:nu32;anim2:nu0;

buffname:stAspect of the Viper;customtex:bofalse;stacks:nu0;threshold:nu50;

exact:bofalse;alpha:nu1;aurastext:st;

customname:st;isdebuff:bofalse;

inverse:bofalse;ismounted:bofalse;targetfriend:bofalse;

mine:bofalse;isinraid:bofalse;stance:nu10

 

Give these a try and let me know of any useful auras you come up with. I’ll be posting Druid auras soon.

ViperNotify addon and using Aspect of the Viper efficiently

aspectofviper1I must share this excellent little addon, ViperNotify (available on Curse Gaming), with other hunters.  All it does is make a ping sound and give a text warning in your scrolling combat text, when you are in combat with Aspect of the Viper on and with a full mana bar.  I say all, but this simple addition has increased my DPS and made switching between Aspect of the Viper and other aspects much more efficient.  Before installing this addon, I would sometimes forget that I had aspect of the Viper on, and be continuing to DPS, wondering why I wasn’t doing much damage.  The addon allows me to minimize the time in AoV and maximize the time in a damaging aspect.

I have seen posts on the forums by hunters who say that while soloing they run around in Aspect of the Viper all the time.   Waste of time and ammo imo.  As all hunters should know Aspect of the Viper (learnable at level 20 from your trainer) regenerates our mana, but at a cost.  As the tooltip says, 

 

“The hunter takes on the aspect of the viper, causing ranged and melee attacks to regenerate mana but reducing your total damage done by 50%.  In addition, you gain 4% of maximum mana every 3 sec.  Mana gained is based on the speed of your ranged weapon. Only one Aspect can be active at a time.”

 

So whenever Apsect of the Viper is on your total damage is halved (meaning you take longer to kill things, and use more arrows doing so).  It is actually more than halved, because when Viper is up you are not Benefiting from Aspect of the Hawk, Aspect of the Dragonhawk, or Aspect of the Beast, which increase your damage.

Used properly, Aspect of the Viper still means the hunter has almost no down-time when soloing, and during boss fights you are not out of mana at the end of a fight, despite only being able to drink one pot nowadays.

Run around with your favored DPS Aspect on (there is some debate as to whether you will get more DPS out of Aspect of the Beast or untalented Aspect of the Hawk/Dragonhawk – but if you have talents in Hawk, obviously use this or Dragonhawk when you have it from level 74).  When your mana gets low switch to Aspect of the Viper.  To increase mana regeneration I tend to use Serpent Sting (I get mana back from each tick of the sting) and auto-shot only – and will pop Rapid Fire if its off cooldown and I am fighting a boss or several mobs (on one mob rapid fire is wasted, I kill the mob before it runs out).  When I am at 90% mana ViperNotify pings me and I switch back to my DPS aspect.  (You can set the threshold at which ViperNotify notifies you.)  This way you can still run around without drinking, but will kill much faster than with Viper on all the time. 

It’s the same deal in a longer fight, like  a boss fight.  Just switch to Viper, pop rapid fire and any haste trinkets you have, auto and serpent sting, and then switch back when you have replenished your mana bar.

Of hunter macros, addons, shot rotations, UI, and glyphs in patch 3.0.2

We are going for all the shiny bells and whistles here, but hopefully still aimed at the casual player.

1.  Shot Rotations (pve)

A number of things have changed in terms of your spells, but the best basic shot rotations are still very simple for most situations, and will be pretty familiar to most of you.

For Beastmaster hunters:

For very short fights – spam steady shot  … that’s it.

For longer flights – begin with Serpent Sting, spam steady shot, and refresh serpent sting every 15secs as it is about to wear off.

For Marksman Hunters:

Begin with Serpent Sting, follow with Chimera Shot, Spam Steady Shot, refresh Chimera Shot each time its cool down is up (if you do it right, this will refresh serpent sting for free, if it does not you will need to manually add another serpent sting), continue to spam Steady Shot in between Chimera Shots.

For Survival Hunters:

Begin with Serpent Sting, follow with Explosive Shot, spam Steady Shot, when explosive shot is off cooldown add that, when serpent sting is off cooldown add that.

For a more detailed explanation of this see Less QQ, More PewPew, here.

What about auto shot? You don’t need to worry about auto shot anymore, it will thread itself between your other shots without clipping as long as you are not moving.

What about arcane, aimed, and multi-shot?  Steady Shot provides better sustained damage over time for your mana than either arcane, aimed or multi-shot.  Generally, weaving these into your shot rotations will result in lower damage and dps.  Aimed shot has changed.  It no longer has a long cast time, it is now instant cast, but it does a lot less damage.  Like Arcane shot it offers another instance shot that you can use when running.  Both are useful in pvp, or in fights where you are required to move around a lot.  Otherwise, stick to steady shot.

Do I need a shot rotation macro?  Generally no.  Most people used to use macros to try to automate the weaving of auto shot between other shots, and minimise the manual errors leading to clipping of shots and lower dps.  As this doesn’t happen any more, you don’t neccessarily need a shot rotation macro, especially as a beastmaster.  However, there are a couple of macros posted on WOW wiki here, which allow Marksmen and Survival hunters to automatics thread in their chimera and explosive shots when they are off cooldown (I would remove the arcane shot from these).  Having said that, I am using a macro, just to automatically weave Kill Command into my Steady Shots every time it is triggered:

#showtooltip Steady Shot             

/Cast [target=pettarget,exists] Kill Command

/Cast Steady Shot

#Script UIErrorsFrame:Clear()

2.  Macros for 3.0.2

Some of your previous macros will work – others need tweaking.  These work:

Pet attack:

/petattack       

/cast Hunter’s Mark

Assist Pet:

/Assist Pet

/Cast Auto Shot

Set focus:

/Focus Target

Note:  There is now an inbuilt set focus – you can do this by right clicking on the persons picture icon (as you would to inspect/invite) – but I still like my focus button.

Assist focus:

/Assist Focus
Use:  Will target your focuses target.

 

Misdirection:

#showtooltip Misdirection
/target focus
/cast Misdirection

 

Switch aspects:

#showtooltip Aspect of the Hawk
/castsequence Aspect of the Hawk, Aspect of the Viper

Use:  Aspect of the Viper restores mana whilst you are shooting and doing damage, but at a cost, reducing your damage, so keep Aspect of the hawk on, and switch back and forth to Aspect of the Viper, as needed, to restore your mana.

Summon random minipet (vanity/non-combat pet):

/run CallCompanion(“CRITTER”, random(GetNumCompanions(“CRITTER”)))

Use:  If like me you have been collecting pets, you can use this little macros to summon a random one.

Get your thinking caps on – macros I would like:

If you have working macros for the following, I would appreciate you posting them in a comment to this post.  Feel free to post any other useful macros or addons you think would help other players.  Please do not post links – just tell players the name of the addon and the reputable site they can get it from.

Pull macro:  One that shoots distracting shot and then stops shooting (I keep shooting auto shot) – I got something working on the Beta, but not on the live.

Summon random mount macro:  Similar to the random critter macro – but perhaps which also distringuishes between flying and land mounts, and swift and slow mounts.

3.  Addons and UI

This is my current UI (usually Recount sits in the little space to the bottom left):
Here is my list of addons I will add the direct links later, but for now they are all downloaded from either Curse (mostly) or WOWinterface.

I installed a lot of them just today – but they do not appear to be causing errors.

 

AckisRecipeList – scans your trade recipes and provides a list of the ones you don’t know, and tells you where you can get them
Auctioneer
AutoProfitX – sells your greys (don’t really need this now I found FUbar-GarbageFu again)
AutoRepair – repairs you automatically when you visit an armor repairer (ditto)
Bartender4 – replaces the standard action bars with something much more customisable – I tried to live without it and found I couldn’t really
Cartographer
CooldownTimers2 – cooldowns on all spells, traps, trinkets, pet abilities, etc.  invaluable
CT_Viewport – puts the black square background on the bottom of the screen
DoubleWide – wider quest log
DruidBar – shows my druids mana bar when she is in feral form
EquipCompare 
FloatingFrames – allow you to move your picture icons
FuBar – the bar at the top with the mini addons
FuBar_BattlegroundFu – pvp
FuBar_CharmsFu – raid icon markers
FuBar_DurabilityFu – armor
FuBar_GarbageFu – allows you to throw the least expensive item when your bags are full – great!
FuBar_GrindFu – how many kills till next level
FuBar_HonorFu  - pvp has dates for bg holiday weekends
FuBar_InnboundFu – shows your hearth inn
FuBar_ItemBonusesFu – shows your stats
FuBar_KillMeterFu – bit like grind fu
FuBar_LocationFu – where am I?  Where should I be?
FuBar_LootTypeFu – group/free for all/master
FuBar_MoneyFu – shows your money and how much you have across all your alts
FuBar_PerformanceFu  - shows your pcs and games performance (latency/fps)
FuBar_PetInfoFu – hunter pet info
FuBar_TopScoreFu – records your best scores
Gatherer – remembers where you found herbs/mining nodes
KHunterTimers – shows how long an unused freeze trap will last
Omen – must have threat meter
OmniCC – cooldown timers for cc
RatingBuster – compares stats on gear
Recount – must have damage meter
simpleMinimap – moveable editable map
SimpleUnitFrames – not sure I need this now I have free frame but seems slightly useful – I don’t like the more complex ones like X-perl and pitbull that many people love.
TwinTrinkets – see my trinkets on that little 2 button bar – my druid especially uses this a lot – I tend to macro them with my hunter

4.  Glyphs

You can see all the available hunters glyphs here and here.

Bluebear my druid is  360 inscriber.  She has learnt all the recipes she can until Northrend and WOTLK.  Inscribers learn non-Northrend major glyphs from their trainer.  They discover minor glyphs from Minor Inscription Research, which has a 20 hour cooldown, which is why there are initially less minor glyphs than major ones available.  In Northrend inscribers learn major inscription research and can discover major glyphs.

I am currently using Glyph of Hunter’s Mark (Increases the attack power bonus of your Hunter’s Mark by 20% (Requires level 15 to use.)) and Glyph of Freeze Trap as my major Glyphs (When your Freezing Trap breaks, the victim’s movement speed is reduced by 30% for 4 sec. (Requires level 20 to use.)).  I consider these the best 2 major glyphs available for my pve play-style.  Some of the glyphs look attractive on the surface, but only have very situational uses or are more pvp related.

Once WOTLK comes out, I will be trying to obtain Glyph of Steady Shot (Increases the damage dealt by Steady Shot by 10% when your target is afflicted with Serpent Sting. (Requires level 62 to use.))  And either Glyph of Bestial Wrath (Decreases the cooldown of Bestial Wrath by 20 sec. (Requires level 40 to use.)) or Glyph of Volley (Decreases the mana cost of Volley by 20%. (Requires level 40 to use.)) as my primary major glyphs.

So far, I haven’t really found any of the hunter minor glyphs to be appealing.  Glyph of scare beast is OK if you pvp a lot (I do use scare beast sometimes on druids in bgs, mainly to annoy them, rather than it being really affective).  Glyph of revive pet is also OK if your pet dies a lot in raids, but I have a pet resto druid in addition to my hunter pet, so that rarely happens.

To use a glyph, go and stand next to the Lexicon of Power (blue shiny book, located next to inscription trainers in major Azeroth cities [not outland, I don't think]).  Open your spell book and the glyphs tab, open your bag with the glyph scroll in it.  Right click on the glyph and then click on the slot where you want to place it.  Done!

5.  Troubleshooting

This was an annoying error I had and it’s fix - I kept automatically switching to another target and shooting at it once mine is dead.  Fix:   In the interface > Combat Menu > uncheck Auto Attack/Auto Shot and check Stop Auto Attack.

All about Addons

Hi there, this morning I’ve added three linked posts to the blog, all about addons:

Installing Addons 101 – tells you, well, how to install an addon

Useful Addons for Hunters and Others – List the addons I use, what they do, and has links to download them

My UI - publishes a screenshot of my User Interface, showing how I have it set up, and which addons are used to do this.  It also provides a link to WOW insiders column about player’s UI screenshots.

My UI

Here is a screenshot of my user interface, courtesy of Harrylime.  

My UI

My UI

I don’t use a UI mod like Pitbull or Xperl – I tried them – but I am happy without them.  The biggest difference between my UI and the standard look comes from Bartender3, which changes the action bars.

Bartender (and other mods like it, e.g. Bongos) allows you to modify your action bars, resizing, reposition, and increasing/decreasing the number of them.  You can also stack them vertically, as I have done on the righthand side with my bag bar and micro menu bar.

It can be a bit fiddly to use at first, particularly if you have several alts, but its easy to set up once you have the hang of it.  The only things I don’t like about it (and may be this is because I don’t know how to use it properly – so please post a comment if you can solve my problem) is that firstly I cannot seem to lock action bar 1, and it sometimes flicks around (like the shift + 2 of the standard action bar) to display another action bar.  I don’t know what key combination I am accidently pressing to do this, but it invariably seems to happen when I am desperately thumping keys in the middle of a BG and wondering why none of my spells are working.  The second thing is that the exp bar loses its sub-bars, so you cannot see how many bars to go until you level.  And the final thing is that you lose the little red lag bar you get in the standard UI (although Fubar and tinystats both have replacements for that).  All in all though, I find this much better than the standard action bars.

Just to neaten up the bottom of my screen, I use skinner, which puts that black rectangle behind my action bars breaking them off from the rest of the screen.

Also on the skinner section of the screen, I have a small chat window to the left of my action bars, and a small recount (damage meter) window to the right.

I have Omen someone on the screen, for Tinuviel when raiding, or for Bluebear, my bear tank, this is in a very prominent place.

The improved casting bar, Quartz, appears at the bottom middle of the screen when I am shooting.  While the cooldown timers, appear down the sides of the screen, showing when abilities and trinkets are on cooldown.

Fubar at the top has lots of little addons, you can choose the ones most useful for you from the Ace website. 

That’s all on my UI.  But if you are thinking of changing your own UI, go check out the screen shots of players UIs on WOW insider.  This is what I did when I decided to revamp.  I found one I like and adapted that.

(Hehe, I just noticed Holly needs feeding!  I also noticed he has both bite and claw turned on.  I don’t play Harry much at the moment, but Tinuviel could tell him that Holly would have higher damage if he stuck to just claw.)

Useful Addons for Hunters and Others

EDIT:  I turned off all my addons with patch 3.0.2 and am slowly reintroducing them and testing out some new ones.  I will be updating this post shortly with links to patch 3.0.2 addons, and some new recommendations.  In the meantime, if the link below doesn’t work check out curses list of 3.0.2 compatible addons here.

You can play WOW without any addons.  However, addons can enhance your game play a lot.  If you raid at level 70, your raid members are probably going to require you to have at least a threat meter like Omen, plus most raids now use something like Group Calendar to schedule their raid times.  In our guild these are the only two addons we strongly encourage people to have, and only for those people wishing to come to Karazhan with us.

I use quite a lot of addons.  All can be obtained from the four addon sites listed on the side toolbar of this blog, mostly from ace.  

Some of the addons I use change the look and feel of my User Interface (UI), others add additional functionality and information.  

At the moment I have the following addons.  I have starred the ones I wouldn’t be without – and double starred the ones I really really wouldn’t be without, if forced to only pick a few.  My list looks long, well I guess it is, but many of them are the mini-plug ins for Fubar.

EDIT:  I will be updating this after patch 3.0 – but for now here is a link to WOWinterface’s list of WOTLK compatible addons

 

1.  General

Altoholic – shows each of your alts, the items they have in their bags and bank, the skills they know, etc.

AutoProfitx – alternative to Fubar-GarbageFu – automatically sells your garbage to a vendors (more simply than garbage fu), but doesn’t have the option to drop the least expensive item, when you bags are full and you are out in the field.

**Cartographer – excellent improved maps – showing the portions of the map you have yet to explore as well as the explored sections.

CoconutsI used to do this with a macro, recently I have been trying this addon instead – it puts all your mounts on to one button, selecting a flying mount in an area you can use it or the fastest land mount if not.  If you have several similar type mounts, it will select a different one randomly each time.

*EquipCompare – great little addon that shows the item you have clicked on or moused over, compared to the stats for the comparable item you have equipped.  WOW has now included some of this functionality, but I still use EquipCompare as it does it automatically.

*Fubar_DurabilityFu – tells you the percentage durability of your armor, and automatically repairs your armor when you visit an armor repairer.

*Fubar_GarbageFu – excellent addon which automatically sells all your greys to a vendor, and which allows you to drop the lowest prices item in your bags when they get full.

Fubar_InnboundFu – a little reminder of where your hearthstone is bound to.

*Fubar_ItemBonusesFu – shows a summary of the stats across your items.  Better than the info on your character screen.  This was the main reason I switched to Fubar from Titan Panel, as I used to use something similar for Titan Panel, that stopped being updated.  I now think Fubar is much better.

Fubar – KillMeterFu - tells you how many mobs you have killed, exp gained per session, and number of kills needed to next level.

*Fubar – LocationFu - Tells you where you are, with coords – and suggestions zones, dungeons which are appropriate for your level.

*Fubar – MoneyFu - tells you how much money you have, and how much money you have across all of your alts, as well as how much each alt has.

Fubar_PerformanceFu - gives you info about your lag and framerate.  

Fubar_PetInfoFu - gives info about your current pet, his skills, what he eats, etc.

Fubar_TopScoreFu – records your top scores for each of your skills

Inflighttells you the estimated time to destination while on a gryphon taxi.  What would make it really great would be to link it to some WOW machinima and show you an inflight movie as you flight, lol.  (You also need to install Inflight-load available on the same link.)

*Lightheaded – excellent quest addon – which puts quests tips and coordinates in from wowhead.  Used with cartographer waypoints, you can click on the coords and you get an arrow showing the direction of your quest item, and an x marking the spot on your mini map.  I am feeling pretty lost without cartographer and this in the Beta.

*Quartz - improved casting bar – get it, you’ll be glad you did.

*RatingsBuster - another one of my favorites.  Use with EquipCompare.  Shows the stats for the item you are wearing, compare to the stats for the item you are thinking of buying from the ah, spending those BOJs or DKP points on, or asking to need on.  Allows you to customise it and choose which stats you want it to display depending on your spec.  Big Red Kitty loves this one.

TinyStats - does what it says on the can – adds some tiny stats (latency/framerate etc.) underneath the minimap.

 

2.  Raid

Bigwigs – shows information for boss encounters in raids – e.g. in the moroes fight in kara it warns you when Moroes is about to vanish and tells you who has garotte.

Littlewigs – same as bigwigs only for 5man heroics.

Fubar-CharmsFu - adds the raid target icons to fubar.  If you are raid leader or assist, or group leader, you select your target, then click on the charm on fubar to mark the target.

Fubar – LoottypeFu - shows whether the loot is on group, free for all or master, etc.

*GroupCalendar - this allows a guild to plan events/raids, and for individuals to sign up for those events.  Blizzard will be including this functionality in the expansion.

*******Omen – never leave home without it!  Threat meter.  If you have only one addon get this.

**Recount - excellent damage meter.  Lots of different stats and underlying information.  Mage, “Stoopid hunter, can’t trap, wiped the raid,”  hunter, posts recount cc breaker info to raid showing ‘confused’ mage broke freeze trap on Lord Ference with Fireball.

*Talented - great addon!  I love the person who wrote this one.  It lets you set up and save talent builds.  Then you can go respec and apply those talent build with a click of a button.  Hey presto!  No more costly respecs, because your cat walked over the keyboard as you were respeccing.  Also, as you are leveling, it asks you to confirm before it accepts each new talent, so again a lot less room for error.  You can even import/export talents to wowhead and other talent calculators.  Superb!  I really hope the developers keep up the good work for Wrath.

 

3.  Hunter

**CooldownTimers2  – shows the cooldowns for various skills, including your pets skills, you talented skills like bestial wrath, your trinkets and your traps.  I installed this initially for trapping – it shows when you can lay your next freeze trap; I use it in conjunction with  KHunter Timers and together they are extremely useful.  However, its also useful for aggro management with your pet, as you can see when he has just growled, or when he has missed a growl, and for knowing when your big damage is off cooldown in a boss fight.

**KHunter Timers – Tells you how long an untrigger trap will remain on the ground before it disappears.

 

4.  Tradeskill

*Ackis Recipe List - this great addon lists all the recipes for your trade skills you don’t have, and tells you where you can get them.  It puts a scan button on the top right hand corner of your trade skill window, click the button and you get a list of your missing recipes.  Excellent for the completist.

*Auctioneer Complete - (I think it was called complete anyway) – an almost must have for anyone using the auction house a lot to buy and sell.  Makes it much easier to post auctions and spot deals.  I probably don’t get the full use out of all its bells and whistles, but it’s still worth it’s weight in gold.  

Cartographer – herbalism - addition to cartographer remembering where you have picked herbs and showing the nodes on your minimap.

Craftlist2 – allows other people (or you) to whisper you on any of your alts and see whether you (or any of your alts) can make a particular crafting recipe.  For instance, if I am on Tinuviel and someone want to know if Soupdragon my jewelcrafter can cut delicate living rubies they or I can whisper Tinuviel with /t Tinuviel !craft living ruby – this will pull up all the crafting recipes my alts can do with living rubies as a return whisper.

 

5.  UI

Align - toggles a grid on and off, allowing you to line up action bars and other aspects of your UI when setting up your UI and addons.

**Bartender 3 - allows you to replace the standard action bars with others, to set the number displayed, their size, number of buttons, and position on the screen.

*Clearfonts2 - allows you to change the ingame fonts.  Some of my addons, especially one of the cooldown ones have horrible italic fonts otherwise.

Fubar - adds 1-2 bars at the top and/or bottom of your screen to which you can attach numerous mini-addons.

 

 6.  PVP

Fubar_HonorFu – shows how much BG/arena honor and tokens you have, how many you have won/lost, and gives a calendar for the up and coming BG honor weekends.

Fubar_battlegroundFu – does something similar – I think I am using HonorFu instead at the mo.

Installing Addons 101

Please read this before downloading any addons.

Addons are small extra programs that add additional functionality to WOW.  There are hundreds of them out there doing everything from adding better maps, threat meters, and quest advice, to silly stuff like recording how many rats you have killed.

Most addons are legal, and Blizzard allows the development of addons for its game.  The developers often takes the functionality from addons and builds it into future expansions.  However, some addons are illegal and against the Terms of Service you agree to, and their use could result in you getting banned.  These include Glider and similar programs, which allow botting.  Botting is when your character is able to act as a robot and do things independently from you pressing a key or mouse to direct each of its actions, a bot can fight, run around, or do something while you are afk making a drink – this is not allowed.

Below is a simple how to install an addon.  Addons are generally safe, as long as you are careful and have a bit of an understanding of what you are doing.  But like anything you download from the internet, there is a small risk you could download a virus, trojan, or other malicious software program while attempting to download an addon.  If you follow the advise here, you minimize this risk:

1. Ensure you have good up-to-date virus checking software and that you scan regularly.

2. Only ever download an addon from a reputable site: the big three are –

http://wow.curse.com/

http://files.wowace.com/index.html

http://www.wowinterface.com/find.php

3. If you are unsure, stick to popular addons, which have a lot of downloads, and addons that have been updated recently.

4. Be very careful if what you are downloading is a .exe file (best not to). 

 

Installing an addon (from Curse Gaming)

There are a couple of ways to do this, and the other sites have similar methods.  This is one way.

 

1. Find the addon you want to install and click Download Now

2. Select Manually Install from the download options

3. Depending on your computer settings, this should download a winzip file onto your computer desktop

4. Move the winzip file into C: > Program Files > World of Warcraft > Interface >Addons folder

5. Right click on the file, and select Extract to Here from the list of options, this should extract one of more folders for your addon into the Addons folder (you can now delete the winzip)

6. Log on to WOW, on the character screen, click the addons button (bottom left) check your new folders appear in the list, and that the load out-of-date addons button (top right) is clicked if required. Your addon should now work when you enter the game.

 

Don’t forget that addons need updating regularly, and that new patches may cause problems with your addons.

You can use curses client, and other programs to download addons less manually, and update them more easily.  If you are comfortable with this fine, however, I stick with the method above for downloading and updating all my addons,  I like to be in control and oversee the process.

13 Hunter Macros (and then some – updated for 3.0+)

Edit: 12 May 09 – I will be overhauling this post in the near future to update the macros for 3.1 and beyond.  There were some significant changes to macros in 3.1 and changes to spells such as Kill Shot being placed on the GCD, meaning that some of these macros may no longer work.  Use at your own risk until I test and update them all.  I also have some new ones I shall be adding, so watch this space.

I have now edited these so that they work with 3.0+  Most of the original macros continued to work, but a couple like the pull shot macro needed adjusting.

Edit:  22 Jan – even more hunter macro goodness – I have lost count of how many are here, but a lot more than 13 now!

You can also check out – WOWWiki’s Hunter Macros, which have been updated for 3.1 here.

In between all the WOTLK goodness, I am continuing to update this site with basic content, but don’t worry the Wrath stuff will keep a coming.  This mornings article covers useful hunter macros.  (Oh and there is a participation request at the bottom of the page, it would be nice to get some useful comments on this one.)

A macro is a simple little command that performs and action or multiple actions such as sending your pet to attack and casting Hunter’s Mark both with one touch of a button.  They cut down on the number of buttons you have to press, and the number of spells you need on your tool bars.  They can make you faster and more efficient and can result in higher dps.

Note:  The coding used in macros can alter slightly in updates to the game.  For instance you may see Stopcasting lines in some older macros, this has not been needed since patch 2.3, although does not break macros.  Refer to patch notes and the official Macro Forums to changes in macro code.  Mostly, old macros will continue to work, but occasionally they will need updating with the new code.

To create a new macro type /m and press enter in the chat window.  This will pull up the Macro Window.  (You can also open the Macro Window from your Options Menu – either by click on the icon or by pressing Escape.)

Press the New button

In the new little window that appears, Type in a Title for your new Macro in the Enter Macro Name box

Select an Icon for your Macro

Click OK

In the text box at the bottom of the Macro Window type the text for your Macro

Drag and drop the Macros icon onto your toolbar

Click Exit, and your’re done.

 

Here are some macros I use:

I am a macro thief, most of the macros I use I have found elsewhere and then perhaps edited slightly.  So thank you to all the original writers out there who understand the code better than I do :)

1.  Pet Attack

/petattack

/cast hunter’s mark

Use:  I put this on a tool bar and assign a key binding (a) in my case.  when I select a mob and then press (a) my pet rushes to attack it and I also cast hunter’s mark on the mob with the same key press.

EDIT:  You can also add Kill Command to this Macro – meaning that your pet will start off with some high damage attacks and your Kill Command cooldown will start ticking immediately:

 

/petattack

/cast Kill Command

/cast hunter’s mark

 

 

2. Pet Follow

/petfollow [target=pettarget,exists]

Use:  Will recall your pet to your side even if he is about to attack, or is currently attacking a target.  Good if you accidently sent him to attack something, you can pull him out before he aggros it.  Good to use him to pull a mob from a distance, e.g. an underwater one to the surface because you don’t want to get your mail rusty.  Good too to recall him if he has run off in pursuit of a foe in a BG, but is not far enough out of range to be able to use your whistle.  Also good if you need to pull him back during a boss fight, when the boss hits a damaging aoe type spell.  (Before using this, I would have to toggle between defensive and passive a couple of times to recall him, this is quicker and more reliable).

Edit:  If you are using a shot rotation macro which includes a pet skill such as rake in the macro (to make sure he uses it when its available), this might interrupt your ability to pull your pet back from a situation using the pet follow macro.  You attempt to pull him back, but at the same time you are spamming your macro telling him to attack with his special skills – obviously he gets a bit confused.

 

3. Assist Pet

/Assist pet

/cast Auto Shot

Use:  I put this on a toolbar and assign a key binding (b) in my case.  When my pet is attacking a mob I don’t have to select the mob to start attacking it, I just press (b) and I start shooting at the same mob as my pet.  Excellent time saver when switching between multiple mobs.  Also excellent for ensuring that you are shooting at your pets main target when you pet is being hit by several mobs, so that you don’t accidently pull a mob off the pe

 

4. Assist Tank or party member

the same macro can be used to assist the main tank or a party member.  

/Assist Edaddy       (where Edaddy is the main tank)

/cast Auto Shot

Again, this will make sure you are targeting the same mob as Edaddy and not pulling another mob off him.  Obviously, this is not just of benefit to hunters.

 

5. Assist Focus

An important variation on this macro can be used to assist your focus.  You can set your focus.  This is a bit like a stored target, but is not your currently target.  To set focus, create another macros:

/Focus Target

Select the person or pet you want as a focus, and hit the macro.  This stores this person as your focus target, when they are selected you will notice they have a shiny glow around their character picture, showing they are your focus.  Your focus can also be an enemy mob (many people make their focus the mob they are chain trapping for instance).

 

6. Create an assist focus macro:

/Target Focus

/Assist Target

/Cast Auto Shot

This is a bit more elegant version of those macros above. It can be used on any pet or tank, rather than you having to go in and manually adjust the name.  I usually have this on my tool bar as well as the standard one to assist my pet.

*Removing the auto cast line from these macros, allows you to target the target of the player you want to assist without shooting at it until you are ready.  This is preferable when you are assisting a tank, who needs to build up aggro before you let fly with the arrows.  Experiment and see which works before for you.

 

7. Misdirect

Misdirection is a hugely useful spell that hunters learn at level 70.  It allows you to middirect your next three shots so that the mob thinks the damage (and therefore the threat/aggro) come from another player/pet.  You use it to help a tank establish or re-establish aggro, or to help get aggro off yourself or another player and back onto your pet or tank.

This one uses the focus target above.  If you have a focus target (e.g your tank), it will misdirect the shots on to him/her, if not, it will misdirect the shots onto your pet.

#showtooltip Misdirection 

/focus [modifier:alt] 

/cast [target=focus,help][help][target=pet,exists,nodead] Misdirection 

/clearfocus [button:2]

 There are several different misdirection macros out there.  Some stopped working after patch 3.0.2.  I experimented until I found one that worked the way I wanted it.  Just don’t ask me to explain the new code – I don’t understand the [button:2] bit  (ah – it’s to do with right clicking with your mouse button – that explains it – I play on a laptop with a track pad and don’t use a mouse – I know I’m a newb and am scared of going into the Occulus).  

 

 

 

8.  Pull Shot

#showtooltip Distracting Shot

/cast Distracting Shot

/target Tinuviel

 

 

 

 

Edit:  The original pull shot macros no long works because of the changes to auto shot.   The simple solution is to target yourself after the Distracting Shot or other shot you use to pull into the trap, this stops you continuing to shoot auto shot.  You can change Distracting shot for something that does minimal threat (e.g. arcane shot (Rank 1)), however my pally tank is an threat machine, and often pulls generating threat onto multi-mobs at once, including the one to be trapped, so I need a sure-fire way to get it off him and into the trap.

Use:  When trapping in an instance.  Place trap, target mob, when tank pulls hit this.  I then follow up by hitting the button that targets my tanks target so that I can begin laying down the dps.

Edit:  If you are a Marksman Hunter with Silencing Shot (talent) you can use this variation:

#showtooltip Distracting Shot

/cast [mod:shift] Silencing Shot; Distracting Shot

/target Tinuviel

I have my macro bound to key [9] on my keyboard.  I lay my trap, target the mob and when the tank pulls I hit key [9], which distracts the mob towards me and into the trap.  If the mob is a caster, I hit [shift] + [9] and being silences for 3 secs he will run towards me and hopefully into the trap (as long as the run is less than 3 secs for a long distance pull).

9. DPS button

When you want to open up and let the target have it, e.g. the last 20% of a bosses health or similar.

#showtooltip Rapid Fire

/cast Rapid Fire

/cast Bestial Wrath

/use 13

/use 14

You will have to smash this button several times to get all the things to work if they are all off cooldown.  If some are on cooldown, but not others, it will cast those that are available.  13 and 14 refer to your trinkets equipped on your character.  It will activate any on use procs these trinkets have.

Edit:  You might want to leave Rapid Fire out of this one and save it for mana regen phases with Viper Sting.  You might also want to add pet abilities in like Rabid and Call of the Wild with extra cast likes.  But I tend to leave these on autocast to ensure the pet uses them as often as they are up – not as focussed DPS, but it makes sure he uses them as often as possible.

 

10. I win button

Beastmaster hunters with Intimidation and Bestial Wrath talent points only need apply.  Variation on the above, similar results.

/Cast Bestial Wrath

/Cast intimidation

 

11. Shot Rotation Macros

Everything changed here with the advent of WOTLK.  Previously in BC, many hunters were using shot rotation macros to weave auto shot in between steady and other shots.  The two most common (at least for beast master hunters) were the 3:2 and 1:1 macros – for historical purposes only here they are:

3:2 Macro   (this one goes something like… auto, steady, steady, auto, steady…. repeat)

#showtooltip Steady Shot

/Cast! Auto Shot

/Cast [target=pettarget,exists] Kill Command

/Cast Steady Shot

/Script UIErrorsFrame:Clear()

 

1:1 Macro   (this one goes… auto, steady…. repeat)

 

#showtooltip Steady Shot

/castsequence reset=3 Steady Shot, !Auto Shot

/Cast [target=pettarget,exists] Kill Command

/Script UIErrorsFrame:Clear()


With WOTLK neither macros are used.  Auto shot now fires automatically, and threads itself between your shots, without you having to do it.  

There doesn’t seem to be a cookie cutter macro currently.  A lot of people are not using a macro at all, just spamming Steady Shot, and threading stings and other things between it.

Some people are using macros like this one, which does 2 things.  First it makes sure the pet uses its special skills when they are available, and second the inclusion of the !Auto Shot line, apparently improves DPS very slightly.


#showtooltip Steady Shot

/cast Steady Shot

/cast !Auto Shot

/cast [target=pettarget,exists] Rabid

/cast [target=pettarget,exists] Kill Command

/cast [target=pettarget,exists] Rake

/script UIErrorsFrame:Clear()

 

When 3.0.8 comes out and Steady Shot is nerfed, and Arcane shot buffed, there may be a case for a macro that weaves Steady and Arcane shots.  I have tested a couple out, and this one seems to work.  What’s more it appears to fire Kill Shot too.  I have only done a little testing on it though on mobs I am killing quickly in the field (only found it yesterday on elitist jerks forums), I need to go and use it on a target dummy, boss, or something else with a lot of health which takes a long time to kill.  At the moment it will not be very mana efficient, but after 3.0.8 it may be very useful.  You will still need to weave in Serpent Sting when it is about to expire, and start with a pet attack with Kill Command, and then renew Kill Command every minute (I tried putting it in the macro, but have not got it to work with that as well yet):

 

#showtooltip Steady Shot

/console Sound_EnableSFX 0

/castrandom Kill Shot, Arcane Shot

/cast Steady Shot

/Console Sound_EnableSFX 1

/script UIErrorsFrame:Clear()

 

If anyone has a better one, let me know.

And here is a similar shot rotation macro for Marksman Hunters:

 

/console Sound_EnableSFX 0

/script UIErrorsFrame:Hide()

/cast kill shot

/cast kill command 

/castsequence , steady shot

/castsequence chimera shot, arcane shot, aimed shot

/console Sound_EnableSFX 1

You can delete aimed shot if you have mana problems or want to stick just to the others.
Start with a serpent sting manually, the macro should refreshi it with chimera shots, but you need to watch the debuff on the target, sometimes it might get missed and you will need to manually thread another serpent sting in.

12. Feed pet

(a) very simple

/cast feed pet

/use roast quail

/emote ’s pet wolfs down some food and licks his lips!

Use: I assign the feed pet icon to this macro.  Now every time I want to feed my pet, I just click the button, and as long as I have some roast quail he will get fed.  I also added the emote, so that I get an emote text saying, “Tinuviel ‘s pet wolfs down some food and licks his lips!” but you can dispense with this line if you like.  Remember, if you change food, you will need to change the text ‘roast quail’ in the macro to the appropriate food.

 

(b) preferred feed pet macro

/cast feed pet

/use 1 1 

/emote ’s pet wolfs down some food and licks his lips!

 

where – 1 1 – refers to 1st slot i.e. top left, in first bag from right after your backpack [which is bag 1].  Just make sure this slot has some food in it that your pet likes to eat and your’re all set.

 

13. Switch Aspects

Switch between your preferred DPS aspect and Aspect of the Viper for mana regen, and back again, with one button.

 

#showtooltip Aspect of the Dragonhawk

/castsequence Aspect of the Dragonhawk, Aspect of the Viper

 

 

 

 

 

 

 

 

Use:  I have similar buttons for aspect of the cheetah/pack and Beast/wild just to cut down on the number of buttons on my toolbar.

 

14. Switch Tracking

Switch between different things you are tracking with one button.

 

 

/castsequence Find Herbs, Find Fish, Track Beasts

 

 

Use: You could put anything you could track on here – I use these three as these are the ones I tend to switch between when out farming.

 

15. Free your healer

Uses Master’s Call to attempt to free the target from movement impairing effects.

 

 

 

#showtooltip Master’s Call

/target Anelf

/cast Master’s Call

/targetlasttarget

 

 

 

Use: I use this on Anelf in instances, such as Culling of Strat when Meathook puts him in chains.  I think it works – the cat certainly runs to Anelf and back to the target, and it sometimes sets the cooldown going on Master’s Call, just not sure how well Master’s Call works.

16.  Hunting for elusive prey?

Target rares macro:

 

/tar Dirkee

/tar Vyra

/tar Time

/stopmacro [noexists]

/tell Tinuviel > %t <

I found this on a Wowhead forum when searching for info about the rare spawn (Time Lost Drake).  There are three rare spawns in the area, so it attempts to target each of them.  If it targets one, or if you target something else while spamming it, it sends you a whisper telling you what you have targeted.
IF YOU HAVE ANY PROBLEMS WITH ANY OF MY MACROS, CAN SUGGEST MORE EFFICIENT WAYS OF WRITING THEM, OR SUGGEST OTHER USEFUL ONES, PLEASE ADD A COMMENT BELOW.  THANK YOU – HAPPY MACROING!

 

17.  Mounting

I use the Addon Coconuts usually for random mounts.  But I have become a mount collectors and have a couple of really cool mounts like my kodo, mammoth and albino drake and some mounts I don’t like like my elekks and mecanostriders (just bought to get the drake).  I have therefore started using the following macro to limit my random mount to one of my 5-6 favorites:

/run if IsMounted()then return end local t if((GetRealZoneText()==”Dalaran”) and(GetSubZoneText()~=”Krasus’ Landing”) or(GetZoneText()==”Wintergrasp”)or not IsFlyableArea())then t={2,16,20}else t={1}end CallCompanion(“MOUNT”,t[random(#t)])

/dismount

(Need to work out how to put a modifier in for the dismount – I accidently clicked it earlier while very high up on my drake, and dismounted to fall to my squishy doom.)

The numbers refer to the positions of your favourite mounts in your mount tab of your character screen – first set are land mounts, second are flying mounts e.g. my Armored Brown Bear is mount no 2.  while my Albino Drake is mount no. 1.

 

18.  Spammable melee button

I just save 2 spaces on my action bars with this one – combining wingclip, raptor strike and mongoose into 1 button.  Spam away in melee or disengage and get back to range asap:

#showtooltip

/castsequence reset=target/3 Wing Clip, Raptor Strike, Wing Clip

/castrandom [target=target, exists] Mongoose Bite

 

19.  All in one pet button

My bar mod has been causing problems – so I have gone back to the standard action bars until the 2 main bar mods iron out their problems.  But the standard bars have too few buttons, so I have been trying to condense some of mine – here in another space saver I found:

#showtooltip

/castsequence [nopet] reset=20 Call pet, Revive pet

/cast [modifier:shift] Dismiss Pet; [target=pet, dead] Revive Pet; [pet=nodead] Mend Pet

 

If you pet is present pushing him with mend it: shift pushing it will dismiss him.  If he is dismissed, pushing it will recall him.  If he is dead, pushing it will revive him.

 

Want to know more?  Check out the following links (I put these in the original article – some but not all may be updated for 3.0+):

World of Warcraft Macro Guide: Part One

Cogwheels Complete Macro Guide

WOW Wiki Macro Guide

WOW Wiki Useful Macros for Hunters

Arena Junkies General Macros

Arena Junkies Hunter Specific Macros

*Note: some of these sites may contain some outdated macros.

Now it’s your turn:

Do you have a useful macro to share, or an improvement on one of mine?  Post it in a comment to this post and I will publish it on the site.