Hi. Anelf here again with more non-Hunter rambles.
I’ve never rolled a Hunter. Never.
There never seemed any point, because Tinuviel has rolled enough for the both of us. And any Hunter I played was always just going to be following in Tin’s wake.
But I’ve learned a lot about Hunters just by sitting by Tinuviel as she plays. Here are ten things (in no particular order) that make her yell at her computer. (Or in some cases cry with frustration).
(Yeah – ok – so some of them are my bugbears too :-)).
1. Trap breakers.
Ok. Kind of obvious this one. But if its so obvious, how come so many people screw it up. Only tanks or Hunters should be breaking Hunter traps. Tanks when they’re ready to kill that mob, or Hunters when they need to retrap before the trap breaks and the mob runs off to kill the healer.
And if the trap breaks early. Leave your Hunter friend to retrap unless they ask for help. They definitely can’t retrap once you’ve put your DoT on their target.
2. Hunters who can’t chain trap.
A Hunter’s CC doesn’t last as long as other classes’ CCs. Sheep and Shackles last a lot longer. So if you’re serious about raiding, you need to be able to chain trap. No excuses.
The Mage should be asked to CC before the Hunter. And their sheep should be further down the kill list. But once in a while (or all the time in Kara), you will be asked to help with CC. So get kiting those Clefthoofs into Telaar.
I’m a resto Druid (=no aggro dump), so my wallet is painfully aware that poor trapping = big armor bill for the tree dude. Same goes for trap breaking. (Never seems to be the guy who broke it who dies).
3. Hunters who equip +Strength gear.
I’m really not sure what’s going on here. I see a lot of Hunters with +Strength items. Strength is fine if its a minor stat that came because you equipped the item for a useful stat. But this does nothing for a Hunter (although see item 4). If even a Druid knows this, how hard can it be to remember?
Buying gems and BG gear for +Strength – just say no.
4. Melee Hunters.
Maybe this goes with item 3. If you want your Hunter to be a melee class, then you might as well go ahead and equip for +Strength.
But wait a minute. What’s that animal thingy standing by you? What do you use that for again?
5. Healers who don’t heal pets.
Ok. So pets should never take priority over players*. But healers should remember that a BM Hunter’s pet can account for 40% or more of their owner’s total damage. Pet health bars are hard to see in the standard UI, so get yourself an addon like Grid that shows the pet’s health the same size as everyone else’s, but puts them in their own group so you don’t get confused between people and pets.
*Exception – If the player is doing less damage than the pet, then the healer should let him die and keep the pet alive. (And tell him afterwards why you did it – whether you wsp or shout that depends on how bad they were and how much you like them ;-))
Tinuviel’s bete-noire of the BG. Nothing surpasses the frustration of being stunned the whole time a rogue is taking you from 100% health to ex-Hunter. But at least Hunters have flares and traps to help a little.
(Tin is in the process of interviewing her Rogue friends right now. She lulls them into cooperation with a few easy question, and then hits them with “So what’s the best way to kill you in a BG?”
Funny thing is – when I rolled a Rogue twink, I could never finish anyone off. I’m really that bad at melee-ing. (But hey – you get more BG honor as a healer anyway :-).
7. People who kill critters in instances (just before a pull).
Picture the scene …
Zul’Gurub. The raid is lined up waiting for the tank and off-tank to make the pull. Trigger fingers hovering over our hotkeys …
Suddenly someone at the back sees a level one squirrel between the group and the target. Clearly a bigger threat to the group than the Elite dudes we’re targetting. He lets fly at the critter. Several players see the shot go off and dive in. The tanks are standing there feeling a little foolish as the whole raid dies around them. Then they die too.
Serious question though – why do people kill critters in instances? Do they really need that extra couple of damage points? Or do they just really hate spiders and snakes?
8. Not doing your homework.
“Right. First we attack Midnight. Then the Hunter appears and the second tank takes him. Hunters use Misdirection to help the tank pick him up. They the Huntsman mounts Midnight when Midnight reaches what percentage health, Jenkins? … What’s wrong Jenkins? Didn’t you do your homework last night?”
Its your first ever Kara run, and you didn’t read about any of the Kara bosses during the whole week you knew you’d be coming? Weren’t you even a little excited about it?
(And – no – you can’t sheep Moroes’s guests – they’re all Undead).
9. Guilds with ‘No Hunter’ recruitment clauses.
We’ve seen this a lot recently. Or maybe its been going on a long time and we’ve only just noticed. The typical general chat recruitment spam will say something like:
“L2Raid are recruiting for our second Kara group. Need healers, tanks and DPSers of all classes (no Hunters).”
(Particularly odd, since Kara is very Hunter friendly).
This is seriously frustrating to a good Hunter who has devoted the majority of their game time to learning to play their class really well. Do they have to level a Priest to 70 and get that alt into a raiding guild so they can convince them to let them bring their Hunter too?
I have a few suggestions of why this might be so (based on no evidence whatsoever – I told you I’ve never rolled a Hunter):
- Hunters are the most forgiving class to play, so ‘not very good’ players will tend to stick with the class after trying and failing at other classes. This means you’re much more likely to group with a bad Hunter, and so non-Hunters don’t realize how useful a Hunter is for a raid. [Before you Hunter readers flame me, that's not saying every Hunter is a bad player - far from it - just that there is a larger pool of not so good players compared to other classes].
- Hunter mistakes are more obvious. You don’t really notice the misplaced CoA that pulled the wrong group and wipes you, but everyone sees your pet running off and coming back with a group of friends. (And every Hunter has forgotten at least once to dismiss their pet before jumping down somewhere).
- Or perhaps all these guilds just have a full complement of Hunters already (Hunters being the most popular class).
I’d love to hear your opinions on this. Post a comment with your thoughts.
We used to have Comcast. Over 20mbps download speeds. Would have been great for downloading these WOTLK patches. But the connection would die every 1-2 hours and take 15 minutes to reset (while our raid party sat around wondering if we’d be coming back online or not).
Comcast couldn’t fix it. So they started charging us for visits from their technician. So we switched to DSL.(DSL is a lot slower, but at least its constant).
[See Comcast Customer Service - I told you I'd start dissing you in the Blogosphere if you charged me for that visit :-)].
So what makes you yell at your computer? Post a comment to tell us.