Hunter pre-raiding level 80 gear – part 2

In my previous article I talked about stats, armor and weapons, in this one I talk about enchants, gems and glyphs.

Don’t underestimate the importance of these.  They add considerably to you overall DPS and damage.  And frankly, people who know their stuff will not be impressed if you turn up to a raid unenchanted, with gaping holes where you gems should be, and no food or potions.  We have a guildmate (not a hunter) who is very keen to run heroics, and is always one of the first to shout out if someone is asking for extra DPS.  However, my cat (and the tanks) can significantly out DPS this pure DPS-class toon.  Checking out his/her gear, almost none of it enchanted, no gems, and completely the wrong head glyph (as well as warrior gear on a caster).  He/she is a really nice guildie, who doesn’t screw up in raids, but non-existent DPS, and the apparent lack of effort to do anything about it in terms of gear (someone has spoken to them and tried to help), makes many guildies, myself included, not want to run with this otherwise  great guildie.  Don’t be this person – be the best you can be – and have people want to run with you – not look at your armory page with derision or despair.

1.  Enchants

(Note:  I usually link to Wowhead – but for the regular enchants I am using the excellent Crafters Tome – I am not sure Wowhead filters always shows up all the available enchants.)

Head

The best is the Arcanum of Torment available at revered from the Knights of the Ebon Blade quartermaster.  Before that, stick to the Arcanum of Ferocity available at revered from the Cenarion Expedition out in Zangamarsh, Outland.

Shoulders

The best is the Greater Inscription of the Axe available at exhalted from the Sons of Hodir quartermaster.  Before that there is the Lesser Inscription of the Axe from the same group.  Prior to that stick with the BC shoulder enchants from your aldor/scryer faction, or for ‘filler’ shoulders while leveling apply a decent armor patch for the HP buff.

Back

The best seems to be Mighty Agility.

Chest

The best seems to be Powerful Stats, giving +10 to all stats.  However, this is an expensive one.  Super Stats is much cheaper and gives +8 to all stats.

Legs

I recommend the Icescale Leg Armor Patch which adds 75 attack power and 22critical strike rating to your legs.  Frosthide adds stamina and agility, also good for hunters, but your will get a bigger DPS boost from the Icescale one.

Hands

There are several choices here Crusher (+44 attack power); Major Agility (+20 agility); Precision (+20 hit, if you need the hit rating): Greater Assault (+35 attack power, for those on a budget).  I chose Crusher.  

Wrists

Greater Assault (+50 attack power); Striking (+38 attack power).  Leatherworkers can also make Fur Lining for their own bracers adding 114+ attack power.

Feet

Superior Agility or Greater Assault.

Waist/Belt

Blacksmiths can now make (and sell on the ah or trade) Eternal Belt Buckle.  This can be applied to a belt to add a gem slot to that belt.

Weapon enchants

1h

There are a couple of choices – Superior Potency (+64 attack power): Greater Potency (+50 attack power); Exceptional Agility (+25 agility); Accuracy (+25 hit and +25 crit)

2h – to glow or not to glow, that is the question.

There are 2 main choices – Massacre which adds +110 attack power and a cool red glow and dripping blood effect, but is very expensive in mats. Or Greater Savagery, which adds +85 attack power, no glow, but which is very cheap in mats.  

So which enchant to use?  I have massacre on my Rune Blade of Demonstrable Power.  I deliberated about this.  The Rune Blade is only a blue sword from a rep reward (although I think it is something like the 6th best hunter weapon in the game).  Some short-legged, big-mouthed hunters (in the nicest possible way) have said recently that you should save your money till you get an epic weapon.  But how soon am I likely to get an epic weapon?  I think my ugly rune blade is with me for some time to come.  I ran Kara dozens of times, and saw Legacy drop just once.  In my hunter-rich guild, I am rarely the only hunter in the raid.  There were three that night.  At the time, my damage counted for the other two combined, but with no DKP (which was introduced shortly after), it was a straight roll.  I had to accept the loss with as much good grace as I could muster, and console myself with the thought that it was an ugly thing (I don’t do pink.)  Anyway, back to the point.  It’s probably going to be a very long time before I get an upgrade to my melee weapon, it too is an ugly thing, it obscures my slender elf when strapped to her back, so for the glow as much as the DPS boost, I shelled out the cash for the expensive enchant.

2.  Glyphs

These are mostly suggestions for a BM hunter.  The minors and some of the others are probably best for all specs.  But MM and Surv might want to check out the full list of hunter glyphs here to see if there is any others that they prefer.

Major:

Glyph of Bestial Wrath  (obviously BM only)
Glyph of Steady Shot (increases damages of SS by 10% when serpent sting is up)
Glyph of Serpent Sting (Allows 2 extra Steady Shots before refresh)
Glyph of Aspect of the Viper (Reduced Viper up-time)
Glyph of Aspect of the Hawk (Increased hasted Auto Shots)

Glyph of Arcane shot (refunds 20% of its mana to a target affected by one of your stings)

I currently have the first three.  Though I am considering trying out glyph of arcane shot, which would mean I would probably have to drop glyph of serpent sting.

Minor:

Glyph of Mend Pet (Allows the pet to gain happiness in combat)
Glyph of Revive Pet (Allows a faster pet rez during pushback spells)
Glyph of Feign Death (Allows more frequent aggro dumps)

Need to get me a Glyph of Feign Death (although I rarely need it twice, and do have shadowmeld), at the moment I have my third slot filled with Glyph of Scare Beast, just because my inscriber can make that one and I do occasionally use it on pesky feral druids in BGs (just for fun).

3.  Gems

The list below is from Elitist Jerks.  It gives a lot of gem options on the surface.  However, as the note says below, and as a lot of min/max hunters (esp. BMs) are finding, the Bright Scarlet Ruby, which adds +32 attack power, seems better for most slots than any other gem.  Hunters are ignoring slot bonuses and equipping Bright scarlet Rubies.  Is the ruby too good?  Or are the other choice poor for hunters?  I would probably say the latter.  I would like to see armor penetration gems, or pure crit rating gems for instance.  For now, I have mostly gone for Bright Scarlet Rubies too.  The penchant for these by hunters has affected the market, and they tend to be the most expensive rare Northrend gem on my server at around 80-110G each.

(Thanks to Elitist Jerks for this list.  I know blogging isn’t about copying and pasting, but the list was so good, and EJ is sometimes a bit inaccessible to people, so I though I would reproduce it instead of just providing the link.)

Beast Mastery
Red: 
[Bright Scarlet Ruby]

Yellow:
[Rigid Autumn’s Glow] (*when 16 hit rating or more from Hit cap.)

Blue: 
Not recommended.

Orange:
[Pristine Monarch Topaz] (*if not hit capped)
[Wicked Monarch Topaz] (*if hit capped)

Purple:
[Infused Twilight Opal]
[Balanced Twilight Opal] (*if mana is a non-factor)

Green: 
[Lambent Forest Emerald] (*if not hit capped)
[Vivid Forest Emerald] (*if not hit capped, and mana is a non-factor)
[Sundered Forest Emerald] (*if hit capped)
[Jagged Forest Emerald] (*if hit capped, and mana is a non-factor)
*Green gems are only advisable if to satisfy Meta requirement for both 1 Yellow and 1 Blue gem value. However, when using rare quality gems, using a prismatic gem is generally superior to available greens.

Prismatic:
[Bright Dragon’s Eye] (*Jewelcrafting only)
[Rigid Dragon’s Eye] (*if severly under hit cap, Jewelcrafting only)
[Enchanted Tear]
*A prismatic gem will fill all the requirements for Meta gem

Meta: 
[Relentless Earthsiege Diamond]

Marksman
Red: 
[Bright Scarlet Ruby] or [Delicate Scarlet Ruby]

Yellow:
[Rigid Autumn’s Glow] (*if 16 hit rating or more under Hit cap.)

Blue: 
Not recommended.

Orange:
[Pristine Monarch Topaz] or [Glinting Monarch Topaz] (*if under hit cap)
[Stark Monarch Topaz] or [Deft Monarch Topaz] (*if hit capped, and under haste “soft-cap”)
[Wicked Monarch Topaz] or [Deadly Monarch Topaz] (*if hit capped, and over haste “soft-cap”)

Purple
[Infused Twilight Opal] or [Tenuous Twilight Opal]
[Balanced Twilight Opal] or [Shifting Twilight Opal]-n.y.i. (*if mana is a non-factor)

Green:
[Lambent Forest Emerald] (*if not hit capped)
[Vivid Forest Emerald] (*if not hit capped, and mana is a non-factor)
[Energized Forest Emerald] (*if hit capped and under haste “soft-cap”)
[Forceful Forest Emerald] (*if hit capped, under haste “soft-cap”, and mana is a non-factor)
[Sundered Forest Emerald] (*if hit capped and over haste “soft-cap”)
[Jagged Forest Emerald] (*if hit capped, over haste “soft-cap”, and mana is a non-factor)
*Green gems are only advisable if to satisfy Meta requirement for both 1 Yellow and 1 Blue gem value. However, when using rare quality gems, using a prismatic gem is generally superior to available greens.

Prismatic:
[Bright Dragon’s Eye] or [Delicate Dragon’s Eye] (*Jewelcrafting only)
[Rigid Dragon’s Eye] (*if severly under hit cap, Jewelcrafting only)
[Enchanted Tear]
*A prismatic gem will fill all the requirements for Meta gem

Meta:
[Relentless Earthsiege Diamond]

Survival
Red:
[Delicate Scarlet Ruby]

Yellow:
[Rigid Autumn’s Glow] (*if 16 hit rating or more from Hit cap.)

Blue: 
Not recommended.

Orange:
[Glinting Monarch Topaz] (*if under hit cap)
[Deft Monarch Topaz] (*if hit capped, and under haste “soft-cap”)
[Deadly Monarch Topaz] (*if hit capped, and over haste “soft-cap”)

Purple
[Shifting Twilight Opal]-n.y.i.
[Perfect Shifting Shadow Crystal] (until above gem is implemented) 

Green:
[Vivid Forest Emerald] (*if not hit capped)
[Forceful Forest Emerald] (*if hit capped, and under haste “soft-cap”)
[Jagged Forest Emerald] (*if hit capped, and over haste “soft-cap”)
*Green gems are only advisable if to satisfy Meta requirement for both 1 Yellow and 1 Blue gem value. However, when using rare quality gems, using a prismatic gem is generally superior to available greens.

Prismatic:
[Delicate Dragon’s Eye] (*Jewelcrafting only)
[Rigid Dragon’s Eye] (*if severly under hit cap, Jewelcrafting only)
[Enchanted Tear]
*A prismatic gem will fill all the requirements for Meta gem

Meta:
[Relentless Earthsiege Diamond]

A few notes (from Elitist Jerks):
This is gauged primarily from spreadsheet calculations and existing in-game items. This does not suggest gemming values based on extended time durations (ie. the value of gemming Intellect). The following talents are assumed: Serpent Swiftness for BM, Combat Experience for MM, Hunter vs Wild + Lightning Reflexes for Surv, and Careful Aim for all specs.

In pre-WotLK, agility was consistently a superior stat to attack power, however current calculations indicate that Attack Power gems are currently of a higher DPS value than Agility for the BM spec, Agility are superior for the Survival hunter, and Marksman somwhere in the middle, with Agility having a slight scaling advantage, but dependant on current gearset, with either stat being very close in value. No yellow gems were added other than pure Hit as they did not appear to yield any DPS over Orange options. This is based on pre-3.0.8 calculations.

Stay tuned for part 3 which will cover food and potions.  Mmmm, last months mammoth.

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7 responses to “Hunter pre-raiding level 80 gear – part 2

  1. Heart-Candy-adin?

    I don’t play a hunter, but the comments on gear enchants/gemming apply to all classes. Thanks for making the point. (I actually wrote a long post on this point for our guild website last week, but computer error, it never made it up). Anyway, Wowinsider did a short post on the “don’t be that guy” that kind of echo’s Tin’s point. If you want to play in higher end content, don’t be that guy.
    We’ll see if this link to the article makes it, or you could just search “don’t be that guy” on Wowinsider if you want to read further.

    http://www.wowinsider.com/search/?q=don%27t+be+that+guy&invocationType=wl-wow&searchsubmit=%3CIMG+alt%3DSearch+src%3D%22http%3A%2F%2Fwww.blogsmithmedia.com%2Fwww.wowinsider.com%2Fmedia%2Fbtn-search.gif%22%3E

    Keep up the great posts, Tin. Love the Steadyshot.
    Heart-Candy-adin, or is it Paulaeyethief (ew), or maybe Dreadthiefcandy, … aw, whatever. See ya’ in-game. 🙂

  2. Thanx mate,I am a total nebie when it comes 2 what gear I use,this is gonna help big time 🙂

  3. Hey man. Thanks for all that stuff. Just have a couple ideas about some new item enhancement. To start off is that running regular instances in the 70 to 80 range you should receive Stone Keeper Shards. At level 80 you are able to buy things in wintergrasp so buy the head enhancement for 30 shards that gives you either 40 attack power and 20 crit rate or for 40 shards get the 50 attack power and 30 crit rating. That is just a suggestment. 🙂

  4. Tyler, I checked my atlas loot, and the head enchants from Wintergrasp is for AP and resil.
    Not sure if Atlas messed up, but I’m willing to go with that. Also, make sure to check the hit cap, when 3/3 Careful Aim, the hit cap is only 164 hit rating. I didn’t know that until I was already at 239.
    Time to go re-socket and re-gear. -____-

  5. Tyler(aka Mclovinurmom on frostwolf)

    OH and just to let u know have vent when doing raids. Got booted last night cause didnt have

  6. @Tyler – That depends who you raid with. Our guild uses in-game voice chat. Our requirement is you must be able to hear the raid leader, but we don’t require that everyone speak (some people don’t like guildmates to hear their voice – it destroys some of their anonymity).

    I’ve never used vent, so don’t understand what the advantage is over just in-game VC. Perhaps someone could enlighten me?

  7. Lehyton - Ravencrest

    Thanks HEAPS for this info. This made my shopping list upon hitting 80 that much easier. I was able to grind out revered with Ebon Blade before hitting 80, and that gave me my shoulders. Didn’t need the Ebon sword because I had the cash to buy an Avool’s and a Shanker for AP. The info on gems, hit cap and chants was also invaluable. Three days after hitting 80, and with a MM spec I am easily dps’ing 1.8-2k, which led the DPS count in my first Heroic.

    THANKS!!!