Tag Archives: Survival Hunter

Looking for an upgrade? – BOE Hunter Epics ilevel >200

If like me, you are in a small guild focussed on 10-man content, or a guild not yet in Ulduar, you may be interested to know that there are a number of BOE epics out there, which should offer you upgrades.  Many of these drop from Ulduar or 25man content, or, in the case of braces, can be purchases with Emblems of valor.  A couple of them are created by Leatherworkers from new recipes added in Patch 3.1, which also drop in Ulduar.  These recipes are also BOE, so may very occasionally be seen on the ah.  The items will appear on your server’s auction house, and will not be cheap.  You will need to make money to buy them, but that is not so hard to do when you can net several hundred gold a day just doing the Argent Tournament dailies.

Note:  It maybe sometime before you see some of these on an ah near you.  Only a small number of guilds on your server may currently be regularly downing the harder Ulduar bosses, and then any BOE drops are also likely to be upgrades for someone in the raid.  However, some items are a bit more common, and keep watching the others may start to appear and prices may start to fall as they become more common.

I have also included leather pieces in this list.  However, remember that these are not optimized for hunters, will not have intellect on, and that mana will become an issue if you stack too many leather pieces.  A couple of them do have gem slots though, and it might be worth considering whether they would be a significant upgrade if you added Intellect gems to the gem slots.  Choose leather upgrades with care, sometimes they may prove a lasting upgrade for you, but often it might be better saving your money and waiting for the right mail piece.

As I am writing this for people like me, who may be stuck at the end of T7 10-man content, I am going to add in a common piece of gear in each slot just for easy comparison (in most cases this will be Tin’s own gear – OK so I admit this is mostly for my own quick comparison 😉 ).

Head

None

Neck

Nymph Heart Charm – Freya’s Gift – Ulduar (H)

Compare:  Pendant of the Outcast Hero

Shoulders

Spaulders of Egotism (L) – Instructor Razuvious – Naxx (H)

Compare:  Heroes’ Crypstalker Spaulders

Chest

None

Back

Shawl of the Shattered Giant (Cloth) – Cache of the Living Stone – Ulduar (N)

Compare:  Cloak of Mastery

Belt

Belt of Dragons – created by Pattern:  Belt of Dragons – Ulduar (H) zone drop – the pattern also appears to be BOE

Torn Web Wrapping – Maexxna Naxx (H)

Death-Warmed Belt (L) –  created by Pattern:  Death-Warmed Belt – Ulduar (H) zone drop BOE

Nimble Climbers Belt (L) – Auriaya Ulduar (N)

Compare: Veresa’s Silver Chain Belt

Bracers

Armguard of the Tower Archer – BOE – bought with 60 Emblems of Valor – these sell for around 1,500G on my server.

Bracers of the Smoldering Inferno – Razorscale – Ulduar (N)

Slime Steam Bands – Globbulus – Naxx (H)

Wristwraps of the Cutthroat (L) – BOE – bought with 60 Emblems of Valor – buy the Armguards of the Tower Archer instead if you can.

Compare:  Bands of Anxiety.  (I purchased the Armguards of the Tower Archer as I had three pairs of bracers, none of which were much good.)

Gloves

Gloves of Fast Reactions (L) – Sapphiron Naxx (H)

Rust-Link Spiked Gauntlets (ilevel 200) – I have added these to the list as there are no mail BOE gloves >ilevel 200 that I can find, and these babies are a little bit better than the T7 gloves imo.  Tin wears these currently.

Leggings

Darkcore Leggings – General Vezax Ulduar (H)

Proto-Hide Leggings (L) – Razorscale Ulduar (H) – note again no Int and has Expertise which is no use to a hunter.  However, does have a gem slot and bags of agility.

Compare:  Heroes’ Cryptstalker Legguards

Boots

Boots of Living Scale – created from Pattern:  Boots of Living Scale – dropped in Ulduar – pattern is also BOE

Footpads of Silence (L) – created from Pattern: Footpads of Silence – dropped in Ulduar (H)  – BOE

Compare:  Dragon Slayer’s Sabatons (my blue boots, better imo than anything epic I can get through pve or 10 mans).

Rings

Surge Needle Ring – The Eye of Eternity (N)

The 5 Ring – Tiny Titanium Lockbox – Daily Fishing Quest – no AP, Agi or Int but bags of Hit if you are not hit capped.

Band of the Kirin Tor – ilevel 200 – but worth including in a gear ‘rich list’

Compare:  Seal Ring of Grobbulus; Titanium Impact Band.

Trinkets

None

Weapons

No BOE Weapons above item level 200 available 😦

Finally, a short side note (rant) on buying gold:  If you could find every item on this list the would set you back 1000’s of gold. Make the gold yourself.  Do not buy gold.  I have nothing but contempt for people who buy gold.  I don’t care what justifications you make for doing so, or whether it is ‘cheating’ or ‘not cheating’ the game.  What I do care about, is that much of the bought gold in the system comes from hacked accounts.  If you buy gold, you are buying gold stolen from other players.  You are contributing to the misery of other players and are the reason the whole parasitic industry, of spam gold adverts and computer viruses looking for ways to steal your account, exists.  Just think how devastated you would be if your account was hacked and you logged on to find your characters naked, all your epic armor and unique pieces vendored, your bank empty, and your hard earned gold stolen.  Here endeth the rant.

Patch 3.1 first experiences

Raiding as Survival

The first couple of days of this patch were particularly bad for server crashes and guildmates being unable to log on.  We had to cancel our Obsidium Sanctum Sapp +1D run on Wednesday night, but we were able to get a 10 man Naxx run together on Thursday to check things out.  We hope to dip our toes into Ulduar tonight, although after Naxx last night I think the phrase, “you are not prepared!’ springs to mind.

My guild is a small guild, we don’t have enough people for 25 mans, but we do have 10man Naxx on farm, and it’s been easy for us for quite a while.  We haven’t got Malygos down yet in Eye of Eternity, but we are working on him, and OS is easy too although not with drakes, so we are working on that too.  Anyway, last night’s run to Naxx was no so easy, with so many changes to people’s specs, addons not working, or turned off in case they didn’t work, and a lot of people having sound problems and unable to speak, I felt like we were just starting this content for the first time.  Granted we didn’t have our strongest team out.  Almost everyone was from our main team, but three were on their slightly less geared alts, and shock (for us) we had no Pally with us, but that didn’t account for the couple of wipes we had on Anub’Rekhan of all bosses.

I am sure we will soon sort ourselves out, but it just brought home to me how big the changes were.  For my part, I had a completely new shot rotation, was having to try to stand still rather than stand far away, was using the vanilla UI instead of bartender and X-Perl and found my role change for a couple of fights.  

For Anub’Rekhan we used to rearrange the groups so that the tank, Anelf and myself were in gp1 with two people who could handle being dazed if hit by scarabs (i.e. not the off tank) and then I would help the tank kite Anub’Rekhan using Aspect of the Pack.  Well, you can’t do that any more.  Aspect of the Pack has changed it is now raid wide rather than group wide, and has a 40 yard range.  It dazes anyone hit by scarabs or crypt guards, not good if that is your off-tank, so we had to try and do it without.  The kiting didn’t work so well without the speed boost, and that plus our tank having a lot of problems with his UI and addons lead to a couple of wipes.  On the third attempt, the tank didn’t kite him at all and stood there and took the hits, while the healers healed through it, that worked just fine 🙂

I ended up with the following spec for me and this one for my wolf.  You can check our my gear on the armory.  My spec is a slight compromise on the one I posted as my recent gear upgrades have left me severely under hit cap.  I even had to pull out my Sphere of Red Dragon’s Blood trinket instead of my Mirror of Truth to make up the difference.  For my wolf I decided to take Heart of the Phoenix.  I was going with a pure DPS talent instead, but on further reflection I decided I had the wolf there for the AP boost to me from furious howl, something he couldn’t do if dead, and that there are a number of fights where it is very hard to keep your pet alive for the entire fight (Heigan, Sappharion, Kel’Thuzad).  It turned out to be a good choice when poor Hamfast hit the dirt on Anub’Rekhan.  

I tried out the shot rotation as I reported in my Survival Hunter – round 3 – patch 3.1 article.  It was certainly more complex than I was using before, as I was mainly sniper (rather than trap dancing), but now I am weaving black arrow into the rotation.  So a bit more akin to a Marksman’s rotation. One major problem I found was my mana conservation.  I was having to drink between almost every pull, and having to go into viper at least once on each boss fight, sometimes twice.  More recently as a survival hunter, I have rarely had to use Viper during fights.  Now, granted we had no Paladin with us, and sometimes our 10 man raids can boast three, with kings, might and wisdom buffy goodness.  Ours are not ret paladins, but there is still some mana return to the group.  We also didn’t have the other survival hunter with us, so I was the only replenishment for the raid.  I realized I need to change my rotation in those kind of situations, all that viper was hurting my DPS.  I think the big thing was Aimed Shot.  In a situation where mana is an issue, I think I need to not use it in my standard rotation.  It is too mana hungry, and while it gives a nice return, I suspect that doesn’t balance out with having to go into Aspect of the Viper during a fight.  So when there is lots of mana replenishment flying around from Paladins, shammies and others I will weave Aimed Shot, but otherwise I might just reserve it for those time you need an instance shot on the move, or maybe just in my Lock and Load rotation.

I have been introducing my addons back slowly.  Deadly Boss Mods, Recount, Omen, and OmniCC, and PowerAuras all seem to work.  These are my big five for raiding.  Anything else is gravy.  But I would find it very hard to raid without these.  Well, OK you don’t need recount to raid, but I like to use it to analyze how I can improve, and spot if my performance is a lot lower than it should be i.e. Tinuviel do you have your lucky fishing hat equipped or something else stupid?

In all I think my DPS was a bit lower than usual, but not surprising given the group makeup with fewer raid buffs, and learning the new rotation.  My wolf was lower DPS than my raptor, to be excepted, but what is harder to work out, given all the other variables, is whether his furious howl boost to my DPS is worth it over the raptors additional contribution to our overall DPS.  I think there are so many variables it is hard for me to test in game, so I might wait to see what the consensus is from the theory-crafters.

Beastmaster off-spec

For my Beastmaster off spec I went with this spec.  Remember, this is a soloing/ off-tanking type spec not a raiding or DPS spec.  It would be a pretty decent choice for leveling too, I think.  I think this was more or less what I reported,  except again, I took some points in Focused Aim to get closer to the hit cap.  I took these out of Mortal Shots, as this build is more about my pets damage and survivability than my own.  I haven’t done much in my off-spec yet, and what I have done has mainly been some grinding and dailies with my wolf not my bear.  If you are just hitting single mobs, having your ferocity pet with your is just fine.  I could not pull the mobs off the wolf even when I tried, beginning with an arcane shot before sending him in.  He still apprehended the rhino and grabbed aggro from it as it charged towards me.

Of Fishing Dailies and the Argent Tournament

I have also tried out the Argent Tournament and fishing dailies.  Both are a lot of fun.  My level 78 Paladin was also able to do the Argent Tournament dailies.  I think the minimum requirement is level 77, and you will need a flying mount or maybe a friendly warlock (there is a flight path up there).  You can find out more about the tournament from the links posted by a commentator on wowhead here.  I haven’t got as far as dueling another player on my horsey yet.  Haha, that scares me!  I hate dueling, because I hate to lose and look foolish, I just get cross at myself and embarrassed.  Apparently, a blue poster has said this will not be a pvp event.  So who am I training to fight against, NPCs?  I do want the mounts, pets, tabards and other goodies from the tournament though, so I will carry on practicing my jousting skills and try not to kill too many horses.  A couple of pieces of the gear look nice too – but most people will already have better than most of it (I certainly do).  It’s a bit disappointing when they introduce new content and a grind to earn an epic gun, which is the same DPS as that which engineers can sell on the ah to any level 80, or to a crossbow which is a fairly common drop in a low level heroic.

One quest I found a bit worrying was Jack Me Some Lumber.  That little goblin is sending thousands of mercenaries out to deforest Crystalsong Forest – talk about environmental destruction in the name of sport.  And what’s worse is an Anelf-look-alike pops out of the tree and tries to beat me up for killing his home.  Of course, I will probably keep on doing it, that goblin gave me 20G and Hollie my pally needs an epic mount 🙂

The fishing quest is lucrative too.  I got a porcelain bell in my bag of fishing treasures – a grey item which vendored for 100G 🙂

Bugs and stuff

Don’t forget to update your addons.  If you previously used wowmatrix, you may have to do it the old fashioned way, Curse and others have put a stop to wowmatrix accessing their files.  If you are having problems, turn off your addons and introduce them back slowly, to see whether one of your addons is the culprit.  

If your macros aren’t working, it may be because spells such as Kill Shot, which were previously off the global cooldown, are now on the GCD and cannot be in a /cast macro with another /cast instant spell.

The stable appears buggy.  I had a moment of panic when I thought I had lost my bear and got a clone of my raptor instead.  If this happens, visit a stablemaster and move some pets in and out of your stable, I found putting both raptors in the stable and taking my gorilla out, made the bear reappear in the stable – phew.  

If you want to preview your talents before assigning you need to click the button in the display settings of the user interface.  Though, I think Anelf manage to reset his talents doing this just after he has assigned them.

up and coming posts

I intend to write a post on power auras showing you how to add sniper training and black arrow to power auras.  Also, I will try and put something together with specs and shot rotations for BM and MM hunters in the next few days.  Keep reading, and keep the comments coming.  Let me or the tree know if you would like posts on any other subject.

OK, so that is my first day and a bits experience, besides all the world server crashes, how did yours go?

Comments from the tree

From a Resto Druid’s perspective, the Lifebloom nerf isn’t as bad as I feared. I was still able to roll full HoTs on one tank, HoT up the other tank before Maexxna’s Web Spray, and throw around a few extra heals without being in danger of going OOM. I specced for tank healing with talents aimed at using Nourish a lot more, but I didn’t get to use it  – my tank’s health was too high all the time for it to be worthwhile.

Our group is way overgeared for Naxx, but my first impression is that the nerf seemed to have taken me back to the Kara days, where I could see my mana bar going down during the fight and knew mindless spam healing would take me OOM. In pre-3.1 Naxx, I normally ended boss fights with more than 90% mana, and felt I could throw out as many heals as I liked without caring about my mana at all.

So let’s hope Blizzard have got it right. I still love my HoT healing, which is why I was QQing over an apparent forced switch to direct (Nourish) heals.

Survival Hunter – round 3 – patch 3.1

Edit:  I have edited this post slightly in response to people’s questions in the comments (thank you to everyone who left a comment), and to my couple of hours play time on buggy patch night.

Patch 3.1 is going live today, the realms are currently down as I write this post, so I haven’t had chance to try out the new spec yet.  When I wrote Survival Hunter Round 2, I expected it to be relevant for a couple of weeks before the patch hit, but now the info in there needs updating.  I am writing a quick update now, as I do my own reading, and I will further update this post once I have tried it out.

1.  Spec

The front runner for the top DPS spec from people over at Elitist Jerks, who have been trying out the new talents on the PTR and the hunter spreadsheet, appears to be a 1/15/55 spec.

There are a couple of changes worth noting.  Firstly, the spec takes Aimed Shot.  Previously some hunters used this, others did not take the point and used Multi Shot in their rotation.  However, the redesigned Sniper Training now increased the damage of Aimed Shot, but not Multi Shot, therefore Aimed Shot should be your instant cast of choice.

The build takes Sniper Training but not Hawk Eye.  This is due to the redesign of Sniper Training.  Previously Sniper Training gave the hunter bonus damage if they were standing 30 yards or more from the target, hence the need for Hawk Eye.  Now however, Sniper Training gives a 15sec bonus damage buff if you have stood still for 6secs.  Hawk Eye is still nice to have for the extra range, but no longer part of the raiders max DPS talent build.

Trap Mastery is now 3 points and has been moved to Tier 2.  It is worth having because it gives an extra 30% bonus to the period damage from you new key talent Black Arrow.

Similarly, 3/3 in Resourcefulness are taken because of its effect on the mana efficiency and cooldown of Black Arrow.

2.  Shot rotation.  

The Survival hunters biggest shot (after Kill Shot common to all hunters) is Explosive Shot, which does the following:

 

 explosive

 

 

 

 

 

Shot rotations are based on a priority list:

1.  Kill Shot

2.  Black Arrow

3.  Explosive Shot

4.  Serpent Sting

5.  Aimed Shot

6.  Steady Shot

(If your raid is fighting 3 or more mobs at the same time, you are probably going to be gathering them up and AOEing them down using volley.)

3.  Lock and Load

If Kill Shot is not available, you want to fire Explosive Shot whenever that is available.  To give yourself even more Explosive Shots you want to get Lock and Load to proc whenever possible.  Currently Lock and Load does the following:

 

locknload1

 

 

 

 

 

*Note Arcane Shot also uses up a lock and load proc.  In addition, it shares a cooldown with Explosive Shot.  Explosive Shot does significantly more damage.  Survival hunters almost never use Arcane Shot.  Just take it off your toolbar.

You will now be using the new talent Black Arrow to proc your Lock and Load.  Black Arrow does the following:

blackarrow

 

 

 

 

 

 

Other talents like Trap Mastery and Resourcefulness also improve Black Arrow.  Fire Black Arrow whenever it is off cooldown (only Kill Shot takes priority).  It’s the period damage that has the chance to proc Lock and Load.  With Resourcefulness the cooldown is reduced to 24secs.  It lasts 15 secs, so there are 9 secs in between when it is not possible to get a Lock and Load proc.  Black Arrow counts as a trap and shares a cooldown with your other traps, so you cannot use traps to cover this gap.  Serpent Sting no longer procs Lock and Load.  However, Serpent Sting still does a reasonable amount of damage, so keep it in your rotation.  In addition, Noxious Stings, means that ALL your damage is increased by 3% to a target affected by your Serpent Sting, so don’t forget your sting.

When Lock and Load Procs you want to change your rotation slightly.  I used to get this wrong.  I would just spam my Explosive Shots.  This is a no no, and lowers DPS, as it overwrites the DOT the explosive shot leaves on the target.  Instead, I now fire explosive shot > aimed shot > explosive shot > steady Shot, or something to that effect.  Watching the explosive shot DOT, to make sure it has finished it’s last tick before applying the next one.  My DPS is a lot higher since I worked this out.

4 SNIPER TRAINING

As I said before, Sniper Training has changed, so that you now do not need to be 30 yards away to get a damage increase, instead you need to have periods where you are able to stand still for 6secs at a time.

sniper1

 

 

 

 

 

I am sure there’re going to be some fights where this will be hard to do, and other fights where you will want to try and time the periods in which you stand still i.e. make sure you stack the buff on you just after a tsunami in OS, or in good time before another is due.

5.  Addons for the survival hunter

I will write a separate article on addons.  I turned all my addons off when logging in for the first time to 3.1.  However, the ones I would find it hard to live without are:  OmniCC (which counts down your cooldowns on your spells); PowerAuras (which shows your when things need refreshing); Recount (damage meter); Omen (threat meter); and Deadly Boss Mod (raid help – tells me to “run away little girl” when a tsunami is about to hit in OS).  I use a whole raft of other things, including Bartender4 and X-Perl to modify my UI, but I will try and play with the vanilla UI for the first few days of the patch, until I work out how well these guys work with the changes to action bar swapping for dual-specs.

I am a great fan of PowerAuras.  I will write an article on Power Auras, which is quite a complicated addon, but well worth it.  I use it for several things on my hunter and level 77 pally, but the big one for a survival spec is a big flashing Lock and Load Icon which shows when Lock and Load is available.

If you are familiar with PowerAuras you can use my Lock and Load Icon.  You will need to import the following text into lock and load:

gcd:bofalse;soundfile:st;owntex:botrue;b:nu0.94509803921569;
anim1:nu4;duration:nu0;g:nu0.98039215686275;thresholdinvert:bofalse;
ignoremaj:botrue;opt2:nu0;speed:nu2;stance:nu10;
icon:stInterface\Icons\Ability_Hunter_LockAndLoad;
size:nu0.29999998211861;torsion:nu1;multiids:st;
stacksOperator:st=;realaura:nu1;mine:bofalse;optunitn:bofalse;
x:nu0;inverse:bofalse;begin:nu1;off:bofalse;isdebuff:bofalse;
timer:bofalse;customname:stLock and Load;target:bofalse;
combat:nu0;wowtex:bofalse;groupany:bofalse;customsound:st;
timerduration:nu0;exact:botrue;threshold:nu50;
unitn:stOnly for raid/group.;bufftype:nu1;
stacks:nu0;aurastextfont:nu1;party:bofalse;customtex:bofalse;
focus:bofalse;isenchant:bofalse;raid:bofalse;isdebufftype:bofalse;
texture:nu13;buffname:stLock and Load;anim2:nu0;opt1:nu0;r:nu1;
randomcolor:bofalse;y:nu193;alpha:nu1;aurastext:st;textaura:bofalse;
texmode:nu2;symetrie:nu0;ismounted:bofalse;targetfriend:bofalse;
sound:nu0;isinraid:bofalse;finish:nu2

To do this, install powerauras, copy the string of blue text above, open powerauras in game by typing /powa, click the import button, paste the text string into the window that pops up, then click accept.  (Hope this works, I had to put returns in to fit the text in.)

I intend to set up power auras to show clearly when the Sniper Training buff is active and when it has worn off, as well as when Black Arrow needs to be reapplied.

6.  Kill Shot

Kill Shot will still do more damage than explosive shot, and so should still be fired when it is available as a priority.  As you know, it has a long cooldown and can only be fired when the target is less than 20% health, but then you want to maximize it.  Previously I hot keyed it separately and macroed in with my steady shot, so that if I go to fire a steady shot when Kill Shot is available, I would fire a Kill Shot instead:

#showtooltip Steady Shot 
/cast kill Shot
/cast Steady Shot  
  
Edit:  This doesn’t work anymore 😦  Thanks to the reader who pointed out why.  Kill Shot is now on the Global Cooldown (GCD) and you cannot have two spells in a cast macro that are on the GCD or not instant cast.  A cast sequence macro might work.  But as I always had kill shot hot keyed to the button next to steady shot in anycase, I will just have to move if I find myself firing steady shot as kill shot becomes available.
 

7.  Glyphs for survival hunters

Up till now I have been using the following glyphs:

Steady Shot

Serpent Sting

Improved Aspect of the Hawk

I didn’t change these from when I was MM specced.  However, there are now some new glyphs added to the game, and the one for Kill Shot looks interesting for all hunters, while the one for Explosive Shot looks pretty mandatory for Survival Hunters.

I might go with glyphs of:

Steady Shot

Explosive Shot – Increases the critical strike chance of explosive shot by 4%

Kill Shot – reduces the cooldown of Kill Shot by 6secs

These new glyphs are available from books of glyph mastery found as drops from nothrend monsters.  Reading one learns a new random glyph.  The patch notes do not say whether these books are BOP or only lootable by inscribers, or whether that can be traded, farmed for alts or sold on the ah.  I hope it is the latter, my inscriber is level 70 and just sits in Dalaran making glyphs for the guild.

8.   Gear Stats

Gear is about balance these days.  Gone are the days when survival hunters ran around in rogue leather.  Agility is still very important to us, but not quite as important as it once was, and Intellect is more important than it was, and is not something rogue gear comes with (you don’t need to be smart to be a rogue, just sneaky.)   Look carefully at your talents, you agility, stamina and intellect will buff other talents, such as your attack power.  Go with balance, and don’t forget the hit cap.  Armor penetration has been buffed in this patch somewhat, and haste has been buffed for some melee classes, but not for hunters.

9.  Raiding pet for survival hunters

The raptor used to be the number 1 DPS pet for the survival hunter.  The raptors DPS may still be the highest, but changes to the wolf’s furious howl means that it might contribute more to the pet and hunters overall DPS.  The wolf’s furious howl now only buffs the hunter not his party.  However, it now stacks with other AP buffs such as Commanding Shout and Blessing of Might (previously these overwrote it).  It is now like getting a double Blessing of Might, although the longer cooldown does mean it will not be up 100% of the time.  The jury is still out on whether this will constitute more DPS than the raptor, but it could well do.

10.  Other changes worth noting

Remember ammo now stacks to 1,000 in any bag slot.  Ammo pouches and quivers no longer give haste.  The 15% haste from them has been applied to all shots, but via auto shot.  Most hunters will disgard their ammo pouches.  The only reason to keep on is if you really intend on carry around 32,000 bullets.  I think I might collapse under the weight of all that ammo.  An added advantage of this is that you can now carry both arrows and bullets around with you, and swap between a gun and a bow/crossbow on the fly.

Some of the changes to Mana Regen may effect hunters –

“Mana Regeneration: The amount of mana regeneration derived from intellect and spirit has been reduced by 40%; however, talents that allow for mana regeneration while in combat have been increased. As a result, in-combat regeneration for classes with those talents will stay the same, while out-of-combat regeneration will be lower.”

I cannot see mention of them increasing maan regen from Aspect of the Viper, so I am not sure whether this is an undocumented change or not.  However, they do say,

“Viper Sting redesigned: Stings the target, draining 4% of mana over 8 seconds (up to a maximum of 8% of the caster’s maximum mana), and energizing the hunter equal to 300% of the amount drained. Only one Sting per hunter can be active on any one target.”

Given that Serpent Sting is no longer causing Lock and Load procs (although remember it does give a 3% damage increase with Noxious Sting talents), it might be worth experimenting with applying Viper Sting if you have to go into Aspect of the Viper during a fight, in order to regen mana quicker and get out of Viper sooner.  Without testing it, I don’t know if this (possibly shorter) period of Aspect of the VIper would yield higher overall DPS, than a slightly longer period with Serpent Sting remaining up (remember Serpent Sting does damage so also refunds mana from Aspect of the Viper).

Read the patch notes for the rest, there are a lot of changes both for hunters, and more generally.  Don’t forget to go respec all your alts and visit your profession as well as class trainers to learn any new recipes or skills.  Edit:  I had to visit my trainer for extra ranks of explosive shot, aimed shot and black arrow (I think this was another bug, especially in the case of explosive shot, and one that cost me gold.  It didn’t happen with my pally, low level warlock, or my friends on other classes.)

Check out the new Argent Crusade Tournament up in Icecrown on your level 80s, and the Dalaran fishing dailies on you fishermen or fishergnomes.  If you are a hordie you can go buy some new mounts if you have faction rep, or get yourself a westfall chicken from the cluck quest (there is a guy in Brill selling the chicken feed).

Apparently they have fixed the cooldown on cower so that it displays correctly – shame they haven’t actually fixed the cower bug!

9.  Concluding thoughts

It looks like survival is till going to provide the highest raid DPS, although MM should be closer than it was, with better mana efficiency and buffs to Piercing Shots and Wild Quiver.

I am now pretty comfortable playing all three specs, so I will pick the highest DPS one for raiding, and a BM tanking spec as my off spec.  As it looks like SV is currently the higher DPS spec, I will be sticking with it, despite enjoying MM a lot.  As for my off spec, well that’s another post, but I intend to go rep and mount farming in some old instances with my trusty bear, Beren, thunderstomping his way through the mobs – fun times 🙂